Jack Monty
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jackmontegueart.bsky.social
Jack Monty
@jackmontegueart.bsky.social
American artist living in Germany. 🇺🇸🇩🇪
I do 2D and 3D human-made art. 🎨
If you draw or paint, I WILL follow you. 🦋
It involves flipping the page, and iirc nothing else in the game requires you to flip an object you pick up. The "difficult" fingerprint scanner puzzle was done well because there was a good setup with easier versions beforehand.
The bathroom code puzzle does not. Its a one of a kind.
December 23, 2025 at 10:56 AM
However when you do figure it out, you feel like that scene in Airplane! where everyone slaps their foreheads. Its not a bad puzzle, but i think it needed a pre-puzzle(?) to help players think about the physicality of paper.
December 23, 2025 at 10:56 AM
..in an "outside the box" kind of way. Also, the puzzle is on a piece of paper, and I don't see any real person actually writing it down in the way it was. Any sane person would have transcribed it differently.
Just my opinion. Its a little obtuse.
December 23, 2025 at 10:56 AM
Game devs can do a lot to try to give players hints, and in all honesty, this puzzle gives you all the information you need. It even literally points you in the right direction.
But this puzzle requires you to use your brain a little, not in a logic way but..
December 23, 2025 at 10:56 AM
Snacks not being usable in combat, when I would need to use them, makes them basically non-existent for me. Trying to remember to use them before a fight just doesn't work, and often you get thrown into combat without warning.
December 18, 2025 at 11:07 AM
The new Steam Input works great for AC 2, you just need to do some re-binding (the triggers aren't detected as a valid input) so you lose two functions, but overall its not a loss to give up first person button.
You used to have to use Xinput app to fake a 360 controller, which still works.
December 18, 2025 at 11:04 AM
There must be some sort of trauma related to playing A:Isolation because its a recurring nightmare.

But I had to stop playing Routine for a while because of Entity A (and he hadn't even spawned yet, the atmosphere was so tense).
December 14, 2025 at 8:25 AM
It wasnt spooky per se, but definitely creepy. Great atmosphere. Can't wait to play the second.
November 17, 2025 at 6:53 AM
Also, Jin's father is killed by Templars. "May your death benefit all beings" is straight up Father of Understanding stuff.

You cannot have an AC MC without having a family member murdered by Templars, and GoT has that 100%.
October 25, 2025 at 12:41 PM
Playing the original and the graphics are astoundingly great. There are odd frame drops tho when a transparent material is on screen, which is odd. Wonder what's going on there.

Playing it in 2k with upscaling and frame Gen thru lossless scaling helps performance.
October 24, 2025 at 8:32 AM
But Observers idea of horror also tends to just be.. loud sudden noise?

It gets old quick.

Instead of letting the game speak through context clues, dread, and unease, which would last longer.

Also, the stealth section was laughable compared to alien isolation.
October 24, 2025 at 8:32 AM
I love how dark Observer gets compared to Cyberpunk. At least, tone wise. Sure, there's fucked up shit in Cyberpunk too but its covered in neon lights, laugh tracks, and a sunny atmosphere.

Observer is constant night and rain. Really sets the tone better.
October 24, 2025 at 8:32 AM
From what I heard, it was just a concept and those get thrown out all the time.

However, that would have been a fantastic setting for an AC, especially if they used it to actually revitalize the series stealth and modern day.
October 21, 2025 at 5:41 AM
Valhalla wanted to do this, but had way too many characters, too complicated plots, and bombard you with all their missions at one time and then nothing for 100 hours. By the time they come back, you forgot who they were.
August 26, 2025 at 10:02 AM
The side characters in GoT was also done extremely well. There are only like 4 of them, so it's not overwhelming. They're all super different. And their missions are trickled out throughout the campaign, keeping retention. They're also relevant to the main story, keeping them fresh.
August 26, 2025 at 10:02 AM
There needed to be more focus on what the creed means to Eivor, and why they choose to accept or reject it.
Does Eivor accept it in the end? I don't remember, because the story was that convoluted.
August 26, 2025 at 10:02 AM