I program.
I am a fluent toki pona speaker apparently, but just in case #oponaemi
Currently if you want to change a character you will have to regenerate the entire struct.
Currently if you want to change a character you will have to regenerate the entire struct.
it seems that my code does not know what to do when multiple edges are closest.
e.g. corners since two lines meet at a point.
the letter k debug the issue shows up in this image as a bunch of grainy horizontal bars in the bottom right corner
it seems that my code does not know what to do when multiple edges are closest.
e.g. corners since two lines meet at a point.
the letter k debug the issue shows up in this image as a bunch of grainy horizontal bars in the bottom right corner
Then I render and tile that texture to the application window.
Then I render and tile that texture to the application window.