Zane Gant
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it-is-zane.bsky.social
Zane Gant
@it-is-zane.bsky.social
I am a Christian.
I program.
I am a fluent toki pona speaker apparently, but just in case #oponaemi
October 28, 2025 at 4:07 AM
October 8, 2025 at 11:55 PM
Ok multi-line text is now working but I want to figure out some better optimization.

Currently if you want to change a character you will have to regenerate the entire struct.
August 27, 2025 at 1:07 AM
i am rendering entire lines of text now!
August 25, 2025 at 6:31 AM
Reposted by Zane Gant
u cant make this shit up man
August 5, 2025 at 6:29 PM
where did semeala go?
July 30, 2025 at 12:28 AM
now decimal to binary conversion with negative numbers and fractional numbers.
July 3, 2025 at 9:51 PM
sdf e
June 7, 2025 at 11:51 PM
June 5, 2025 at 1:54 PM
I did not blur the hue
June 2, 2025 at 11:04 AM
I am now rendering the shader to a texture.

Then I render and tile that texture to the application window.
April 11, 2025 at 5:43 AM
Sent the screen resolution to the shader so it doesn't get stretched with the window.
March 15, 2025 at 9:57 AM
Shader
March 14, 2025 at 8:11 AM
March 11, 2025 at 6:06 AM
gpu programming
March 11, 2025 at 12:25 AM
February 13, 2025 at 11:24 PM
toki pona
December 26, 2024 at 10:31 PM
December 7, 2024 at 8:33 PM
Why are you all following me?

This has never happened before.

You seem to be real people too.
December 5, 2024 at 1:02 AM
pona
November 23, 2024 at 10:51 AM
Is money just debt separated from a debtor?
November 20, 2024 at 4:32 PM
Working on another 256fes model.
November 19, 2024 at 8:51 PM
A square made with complex numbers.
#desmos

www.desmos.com/calculator/q...
November 11, 2024 at 11:59 AM
I made a function that gets the nth digit in a number.
As long as the digit is not zero.

While it needs some work I thought it was cool.

www.desmos.com/calculator/r...
#desmos
November 10, 2024 at 12:17 PM
Browsers don't give access to the render texture?

I wanted to make a dark mode shader extension,
but it seems screen space shaders are not possible.
November 10, 2024 at 9:30 AM