Iskandr
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iskandr1982.bsky.social
Iskandr
@iskandr1982.bsky.social
English-language assessment developer | MtG player | Amateur game designer | I kayak when it's warm.

https://youtube.com/@iskandr82
Fog is giving me trouble with load times. #RPGMaker This is a map loading with fog.
January 25, 2025 at 6:26 PM
I mentioned maps last week. Here is the #RPGMaker map tree for my current project. Every instance of MAP### that can be expanded looks like the open tree. It's tedious.
January 21, 2025 at 10:18 PM
Excitedly showing something that you coded to someone who doesn't code at all and having that someone say "so" is the worst. Do you not understand that I spent hours of my life getting the computer to do that? #coding
January 14, 2025 at 6:17 PM
Officially 2/5s of the way done map making. Doesn't sound like a lot, but 4/5 of the maps I have made are randomly generated. Each randomly generated map needs 16 child maps in order to generate correctly. My project has roughly 130 maps so far. #RPGMaker
January 12, 2025 at 7:01 PM
Finally made up for the lost time from last week.
January 8, 2025 at 12:56 PM
I worked on a bunch of map chunks for my project this past week, a couple hours of tiles work. Had the random dungeon floor I was working on error out. Luckily I keep a lot of back ups for my #RPGMaker projects. Sometimes, it's easier to go to the last point that works to preserve your sanity.
January 3, 2025 at 3:24 PM
The fact that you must be on an #Apple device to set up family sharing and make a child account is absolutely asinine. Why can't this be done through the Apple website.
December 25, 2024 at 8:01 PM
My wife gave me a signed artist proof for Christmas :) #MagicTheGathering
December 25, 2024 at 4:29 PM
Exploring ways to reset a fog mechanic. #RPGMaker

youtu.be/kdggqzFeNVc
Dungeon Crawler - 003: Experimenting with Fog Reset, Epilepsy Warning
YouTube video by Iskandr
youtu.be
December 25, 2024 at 3:16 PM
When you are trying to back up some work while on public WiFi. Ugh!
December 23, 2024 at 10:24 PM
Mapping out a forest maze. Moving upward is always random if there are more than two possible rooms. Moving down always takes you back to a room earlier in the alphabet with a couple one way traversal.
December 23, 2024 at 3:06 AM
I shared a small demo of my #RPGMaker game with friends. Feels like a big step.
December 22, 2024 at 6:40 PM
#RPGMaker needs version control as badly as my blue wizard needed food 25 years ago.
December 21, 2024 at 3:34 AM
So far, the most annoying thing about #GameDev isn't working for hours to solve a problem. It's thinking you figured out the solution and not having time to implement it right then so that it doesn't eat at your soul.
December 17, 2024 at 1:02 AM
It's good to have a sandbox project to just try something in. New plugin? Throw it in the sandbox. Idea for event scripting? Sandbox. I keep a sandbox project and just make a new copy to try things out in. #RPGMaker
December 15, 2024 at 7:58 PM
Spent the afternoon trying to get the fog in my dungeon to reset each time I reenter the first level. My solution doesn't work with the second level and crashes the game. #RPGMakwr
December 14, 2024 at 4:29 AM
I spent a good part of my afternoon setting up plugins, making maps, and looking for assets that speak to me like the 80s child that I am (I'm a terrible artist myself). #RPGMaker
December 13, 2024 at 6:08 AM
There is something nice about getting something together that just works. Hire a party. Enter the dungeon. Get lost. This fog plugin makes even a small dungeon look huge. #RPGMaker
December 12, 2024 at 10:41 PM
I've been using #RPGMaker for about two weeks. Just exploring what is possible. I threw together a way to add and change party members just using the event scripter. It took about 30 minutes.
December 12, 2024 at 4:36 PM
Trying to generate random dungeons using a community-made plugin that has only a handful of pages for documentation has me pulling my hair out.
December 12, 2024 at 2:12 PM
RPG Maker is both wonderful and depressing.
December 12, 2024 at 2:10 PM