John Skeleton | Skeleton Software
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internetskeleton.website
John Skeleton | Skeleton Software
@internetskeleton.website
Skeleton Software/Game Dev VTuber
| https://internetskeleton.website | https://twitch.tv/realmrskeletal |
https://portfolio.internetskeleton.website/
#godotengine #gamedev #blender3d #ENVTuber
new update brokey :(
January 8, 2026 at 8:02 AM
It sucks that people are so lame about stupid shit online. I, for one, loved the silly and whimsical animal portraits. I mean, look at this goober!

imo this is one of those situations where user feedback should go right into the bin. not that the newer portraits aren't *also* good, but damn...
January 8, 2026 at 6:33 AM
Forklift Certified 😎

Its a little jittery and drives wayyyy too fast but I got the forklift sorta working in #DecayChain

#indiegamedev #godotengine #blender3d
January 6, 2026 at 6:10 AM
we getting certified today boys

#blender3d #DecayChain
January 6, 2026 at 12:10 AM
show this shit to a gen alpha kid and watch their brain leak out of their ears
January 5, 2026 at 5:24 AM
dang, the compression kinda killed it. It looks better when you're actually playing it. I made a little shader where it looks like a beam going toward the object, but its also wireframe since we're in "hacker mode" using this device.
December 29, 2025 at 6:36 AM
More work on the Phys gun for #DecayChain. Added a little beam to show what you're grabbing, plus got the scrolling to adjust distance working finally (Also check out the new spawn menu!)

#indiegamedev #godotengine #blender3d #itch #itchio
December 29, 2025 at 6:30 AM
December 27, 2025 at 11:49 PM
Attempting levels of science that shouldn't be possible with #DecayChain

#indiegamedev #uconsole #clockwork
December 23, 2025 at 7:52 AM
Can you guess what I spent most of today messing around with?
#DecayChain #indiegamedev #blender3d #godot
December 23, 2025 at 5:11 AM
My god this was complicated, but I got auto-generated thumbnail previews for the #DecayChain spawn menu. Editor tools are NUTS.

#indiegamedev #godot #blender3d
December 22, 2025 at 8:52 PM
Testing if the relay is working :)
December 22, 2025 at 8:52 AM
Finally generalized the object spawn system for #DecayChain, which involved a lot of tool scripting to compile an asset list to populate the menu so I don't have to crawl directories at runtime, along with automating turning res files into RigidBody3D from a .blend
#indiegamedev #godot #blender3d
December 22, 2025 at 5:22 AM
Damn, I'm behind on my discord rent, I need to take out another Affirm loan so I can pay off my orb debt.

god i fucking hate discord lmao
December 22, 2025 at 12:46 AM
We got gmod at home lol

Got the phys gun mode working for the admin tool gun in #DecayChain

Also! We're doing a more casual play test 2 in discord tonight 5:30pm PST for those interested :)

#indiegamedev #godot #devlog
December 20, 2025 at 12:04 AM
woah we just hit 5 followers :O
December 19, 2025 at 7:04 AM
Huge #DecayChain developments: We have the dev tool tablet!

This thing was really fun to model. I love industrial rugged utility devices and industrial label aesthetic.

#blender3d #godot #indiegamedev
December 18, 2025 at 8:57 AM
Doing some network synced physics science right now in #DecayChain, also made a general way to spawn props synced in multiplayer, so expect 10 billion network synced cheese wheels and melons soon.

#indiegamedev #godotengine
December 17, 2025 at 6:40 AM
Hell fuckin yeah my order from @hitsujigoods.bsky.social just arrived
December 17, 2025 at 1:33 AM
#DecayChain Play test TODAY! (@5:30 PST)

I will probably be streaming it alongside @nalionvt.bsky.social around that time, hope to see y'all there :)

#indiegamedev #godot #playtest
December 15, 2025 at 9:34 PM
Some cool pics of #DecayChain running on android. Actually nuts to see it run on a phone.

...also I might've accidentally stayed up till 2am getting android exports working so I could put up a test build on itch lol

#indiegamedev #godot #android
December 15, 2025 at 10:17 AM
#DecayChain Play test begins TOMORROW!
Have some old random screenshots from earlier this year :)

--> discord.internetskeleton.website <--

#godot #indiegamedev #playtest
December 15, 2025 at 3:07 AM
#DecayChain new loading bay map for #screenshotsaturday

Only 2 days left until the play test! (Monday)
--> discord.internetskeleton.website <--

#indiegamedev #godot #blender
December 13, 2025 at 11:10 PM
Don't let the game awards distract you from the fact that #DecayChain just got #Android Support, with cross platform multiplayer. (Thanks to our dev Robot in discord!)

Only 4 days left until the play test!
--> discord.internetskeleton.website <--

#blender3d #godot #indiegamedev
December 12, 2025 at 3:26 AM
Did some small updates to a couple of the guns' anims and sound in #DecayChain, makes them feel much better.

Also, only 5 days left until the play test! Make sure you're in the discord if you wanna get in on the action :)
--> discord.internetskeleton.website <--

#blender3d #godot #indiegamedev
December 11, 2025 at 4:00 AM