🧙♀️ Social Justice Warlock
✊ Chaotic Moral
🦊 Mother of Puppers
☕ Coffee and records enthusiast
🎮 Principal Game Designer
📝 Former: CI Games, CaptureAge, Fishlabs, Next Games, Ubisoft Bordeaux, Ivory Tower
🌈 Opinions are my own
Starting a conference on hope(punk) by talking about the current state of the world: check
Ending with "hopepunk is not a subgenre but a framework for resistance narratives": check
Starting a conference on hope(punk) by talking about the current state of the world: check
Ending with "hopepunk is not a subgenre but a framework for resistance narratives": check
But I am very happy to have Lune on the team, she's such a lovable character to me, I can never get enough of her 🫶
But I am very happy to have Lune on the team, she's such a lovable character to me, I can never get enough of her 🫶
We made our own DND sheets and the others then made one for us.
I feel I'm being called out for being a nerd 🤣
We made our own DND sheets and the others then made one for us.
I feel I'm being called out for being a nerd 🤣
I'm Inari (she/her) an LGBT & Neurospicy game designer, currently working at Underdog Studio as Principal/Lead.
Personal projects include learning to play the bass and building a vertical slice for an innovative JRPG 😊
I'm Inari (she/her) an LGBT & Neurospicy game designer, currently working at Underdog Studio as Principal/Lead.
Personal projects include learning to play the bass and building a vertical slice for an innovative JRPG 😊
I'm Inari (she/her) an LGBT & Neurospicy game designer, currently working at Underdog Studio as Principal/Lead.
Personal projects include learning to play the bass and building a vertical slice for an innovative JRPG 😊
I'm Inari (she/her) an LGBT & Neurospicy game designer, currently working at Underdog Studio as Principal/Lead.
Personal projects include learning to play the bass and building a vertical slice for an innovative JRPG 😊
Hei, I'm Inari! (she/her)
I'm a French-Finnish game designer, working mostly on AA+ games from my home in Helsinki.
Previous titles include The Crew Motorfest, AC Mirage and Age of Mythology Retold.
Neurospiciness and LGBTQ+ included.
Hei, I'm Inari! (she/her)
I'm a French-Finnish game designer, working mostly on AA+ games from my home in Helsinki.
Previous titles include The Crew Motorfest, AC Mirage and Age of Mythology Retold.
Neurospiciness and LGBTQ+ included.
I am so grateful for all they bring me and can only hope I am returning the favor. 🫶
I am so grateful for all they bring me and can only hope I am returning the favor. 🫶
This item from Mario Kart - a game meant to be played by all, allow players in the lowest ranks of the race a chance at catching up by targetting the pole position player.
Let it be a symbol for all of us.
💙 Blue Shell the 1% 🐚
This item from Mario Kart - a game meant to be played by all, allow players in the lowest ranks of the race a chance at catching up by targetting the pole position player.
Let it be a symbol for all of us.
💙 Blue Shell the 1% 🐚
Name's Inari, I'm a video game designer and I like people :D
I've worked as a narrative and systems designer for about a decade on games you might know (Assassin's Creed Mirage, The Crew Motorfest) and other not.
Currently working for a German studio from my home in Helsinki <3
Name's Inari, I'm a video game designer and I like people :D
I've worked as a narrative and systems designer for about a decade on games you might know (Assassin's Creed Mirage, The Crew Motorfest) and other not.
Currently working for a German studio from my home in Helsinki <3