Igoroid
igoroid.bsky.social
Igoroid
@igoroid.bsky.social
Audio Programmer @ Epic Games / Psyonix
You might (should) know about 𝙵𝙸𝚗𝚜𝚝𝚊𝚗𝚌𝚎𝚍𝚂𝚝𝚛𝚞𝚌𝚝, an amazing wrapper for structs in #UE5.

However, TIL about TInstancedStruct, the type-safe FInstancedStruct wrapper against a given struct type. It made my code cleaner and more intentional. It's cool.
April 11, 2025 at 11:02 PM
Reposted by Igoroid
April 7, 2025 at 4:11 PM
"I didn’t want to figure it out without #AI help."

Let's face it, "AI" is here to remain, it truly is an amazing tool, and a double edged sword. As it becomes more and more ubiquitous, we need to learn how to use it to elevate us, and avoid becoming mere copy pasting machines.

shorturl.at/PHZOa
AI is Creating a Generation of Illiterate Programmers
A couple of days ago, Cursor went down during the ChatGPT outage. I stared at my terminal facing those red error messages that I hate to see. An AWS error glared back at me. I didn’t want to figure it...
nmn.gl
April 5, 2025 at 5:35 PM
This week I learned: IModularFeature in #UE5 . georgy.dev/posts/modula...

I used it to implement a feature inside a plugin that is not shipped to the public, so that I could avoidreferencing it on one that is.

#gamedev #unrealengine
Modular Features (IModularFeatures) in Unreal Engine
Do not confuse Modular Features with Modular Gameplay Features . Introduction In Unreal Engine, Modular Features is a pretty straightforward system that makes it possible create and manage features th...
georgy.dev
March 28, 2025 at 11:26 PM