hornedabsol.bsky.social
@hornedabsol.bsky.social
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uhhhhhh… yeah… so THAT was random!!!! >_<
November 7, 2025 at 6:34 PM
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roachy lookin car
September 28, 2025 at 11:37 PM
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Trust me bud, that’s where you want it coming from
April 30, 2025 at 5:11 PM
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I think he likes you
August 15, 2025 at 9:49 PM
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FART ALT

Coming up with all sorts of rude gestures
August 15, 2025 at 9:49 PM
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lift off!
our part of a trade with @factorialkobold.bsky.social
April 13, 2025 at 1:15 AM
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[ car posting , exhaust vore ]
get pipe'd lol
April 18, 2025 at 3:44 PM
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[ explicit ⚠️ , macro , hyper , CV , nonfatal digestion ]

industrial liquid processing

#vore
April 24, 2025 at 2:36 PM
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a friend reminded us of a brainworm we had for the idea of industrial liquid storage being used in a robot CV context and we promptly went Wild and drew this sequence. sorry. (it will happen again)
April 24, 2025 at 2:39 PM
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i haven't watched bad guys 2 but like why'd they make the car like that. why'd they have to do that. do they know about me. do they realize what they're doing to me. are the animators in the room with me right now

(the tone is unclear on this one; this is positive yet flustered)
August 11, 2025 at 3:44 AM
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Back when I was just starting out I came up with the idea of an “AirWolf”
Basically a werewolf that also inflates when they transform
And when they turn back to normal, the air is still in there, so they have to spend half the day deflating before they blow up all over again
Full moons exacerbate it
August 10, 2025 at 1:31 AM
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"Trans people existing does literally nothing negative to your lives you crybaby wimps.
Your life is getting harder and costlier because of the oligarchs, not trans people"

Sticker spotted in Koreatown, Los Angeles, CA
August 9, 2025 at 12:47 PM
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got too many to fit em all in one post lmao
August 10, 2025 at 2:59 PM
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Second part of the work I did on Betty the Beater on the Bad Guys 2 film.
Some situation sketches to explain how the car whould behave, to help the riggers and the animators.

@dwanimation.bsky.social #universalpictures #conceptdesign #vehicledesign #visdev #thebadguys2
August 4, 2025 at 4:52 PM
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Betty is the first vehicle I had to design in 2D, when I was hired as concept designer on the Bad Guys 2 film.
What Tom MacDougall and James Ng did on the 3D model is just amazing. Splendid work.

#badguysmovie #DreamWork #Universalpictures
#conceptdesign #vehicledesign #visdev #thebadguys2
July 31, 2025 at 4:03 PM
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August 10, 2025 at 1:44 AM
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To celebrate the new sonic movie i wanna repost my idea for a Metal Quivers here! teehee 🤩
December 22, 2024 at 3:21 AM
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Heavy...
August 10, 2025 at 7:00 PM
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CW: FARTS

oooo engine backfiring my bad heehee
August 10, 2025 at 7:47 PM
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mind the space im backing up here,
August 10, 2025 at 7:47 PM
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little fificar sillies :3
August 10, 2025 at 7:47 PM
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ITS FIFI CAR!!
August 10, 2025 at 7:47 PM
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That feeling of your parts slowly wearing out, starting to slip, grind, and leak, leaving you overheating and spluttering to get going again - it might turn her engine off, but it turns Emmie the fuck on.

I made a rough 3D model of Emmie to do this, so I'm probably gonna make some more.
August 6, 2025 at 9:08 PM
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My my, a double feature! Thanks for these!

"Favorite" method though? Well, a third answer: Adding cheeks to a machine/object can be indulgent fun, sure... SOME times!

In general? I usually like to lean more into the main, outer shapes a thing has anyhow, not as a true "butt", but as fun, big mass!
August 9, 2025 at 5:40 AM