HickyGreen
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hickygreen.bsky.social
HickyGreen
@hickygreen.bsky.social
Dad³
Softwaredeveloper
Indiedeveloper in freetime
I like DigitalArt and #3dprint too
he/him

my son, 6 years old, drew the sprites and gave me the task of building a ‘fun game’! He really liked the result --> A helicopter that collects cheese with his hook #gamedev #indie #game
February 7, 2025 at 4:29 PM
Hi, is the tail important for you by walking down? I like the style without but maybe i am wrong?!
January 26, 2025 at 3:48 PM
I like the art of #Animation that is possible in #Godot.
I'm currently testing different styles for a new #2Dgame. I'm not quite sure whether I'm #pixel or drawing
January 21, 2025 at 2:43 PM
I'm just playing around with #Godot and have a few ideas
January 15, 2025 at 1:29 PM
Bluesky now has over 10 million users, and I was #1.438.157!
October 1, 2024 at 2:40 PM
I'm currently trying to further develop a concept idea for a game. For me, the character of the game decides the style of the game, as it is the element with which you have to do the most.
July 18, 2024 at 4:24 PM
I tried to record my character development a little, it's not finished yet but it's going in a good direction #gamedev #indiegame #godot
April 11, 2024 at 4:28 PM
#WIP
I paint a 2 point perspective room for #Background for #Stream and #video for #youtube
March 16, 2024 at 9:23 PM
February 1, 2024 at 4:06 PM
Idee meines Sohnes, ein U-Boot, das Karotten schießt

A idea from my son(5), a submarine that shoots carrots
January 27, 2024 at 4:52 PM
That's the state of the game, I've moved away from the pixel graphics. The meteor is still missing assets but I still have to solve a bug with the collider
December 3, 2023 at 9:55 AM
start today a new little 2d pixel project for learning Unity
November 25, 2023 at 4:02 PM

There are things that I would like to improve now, but at some point it will actually be finished. I love building games!
November 22, 2023 at 10:15 AM
My first 3D Game, made in Unity ... a Clickergame Ballons in the Sky, press the balloons to max the volume to pop the balloon, different colors = different max volume = different points per pop. clouds moving clouds for a little more obstruction to visibility
November 20, 2023 at 5:13 PM
first steps in XAML and WPF-APP with .Net and CSharp
October 27, 2023 at 3:07 PM
I'm experimenting a bit to develop a style that I like
October 15, 2023 at 11:58 AM
kleine Kreativität von einer Spieleidee, ich denke etwas wird sich noch ändern, so richtig zufrieden bin ich nicht, ich hab den ersten Gedanken erstmal aufs Blatt gebracht und hoffe aus der Idee entwickelt sich was

#Pixelart #IndieGame #Godot
October 11, 2023 at 10:33 AM