Hugo Vaz 💠 Worldbox
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hgvaz.bsky.social
Hugo Vaz 💠 Worldbox
@hgvaz.bsky.social
Brazilian, Designer, Pixel Artist, illustrator

Previously Art Director for Behold Studios' Knights of Pen and Paper, Chroma Squad, Galaxy of Pen and Paper, Out of Space, Cosplay Club and now for WorldBox God Simulator 🏄🏻 https://www.artstation.com/hgvaz
Spookiness improved!
New color pallette, night view limit and army composition!
The game is slowly turning into the mix of horror and real time strategy that i am aiming for. Its time for the real combat mechanics with dynamic armies. #indiedev #screenshotsaturday #gamedev #godot
October 11, 2025 at 2:55 PM
Days were busy but here we are
- hiding
- allied armies guard town
- wounded fraction reduces speed
- wounded deal damage (unpredictable)
- heal in towns
- abandon wounded
- merge armies if too close
slowly the loop and theme is being achieved.
Next Goal? Armies uniqueness!
#indiedev #gamedev #godot
September 20, 2025 at 1:59 PM
Hello again! What a productive week!
This time i present to you:
- day/night cycle
- hud for win condition
- neutral wolves
- capture locations
- autospawn of new armies
- flee/hunt behavior
Cant say what would be next, need to rest 😅
Any suggestions? #gamedev #godot #screenshotsaturday #indiedev
August 30, 2025 at 1:04 PM
Now its something!
In one more week of work i managed to implement some basic patrol for enemies, collision for combat and a victory condition
#screenshotsaturday #gamedev #indiedev #godot
August 23, 2025 at 11:24 PM
This game dev thing is really exciting isnt it?
15 years making just art, it only took a simple coding language and a responsive editor to make something worth the effort.

A few steps left to make it a real playable thing

#screenshotsaturday #gamedev #indiedev #godot
August 16, 2025 at 2:53 PM
Decided to take this out of my head so it ceases to torment me in my sleep. Inspired by Mount and Blade

#screenshotsaturday #gamedev #godot #indiedev

por aqui resolvi tirar essa ideia da cabeça pra ela parar de me atormentar. Inspirado em Mount and Blade
August 9, 2025 at 2:29 PM