Previously Art Director for Behold Studios' Knights of Pen and Paper, Chroma Squad, Galaxy of Pen and Paper, Out of Space, Cosplay Club and now for WorldBox God Simulator 🏄🏻 https://www.artstation.com/hgvaz
New color pallette, night view limit and army composition!
The game is slowly turning into the mix of horror and real time strategy that i am aiming for. Its time for the real combat mechanics with dynamic armies. #indiedev #screenshotsaturday #gamedev #godot
New color pallette, night view limit and army composition!
The game is slowly turning into the mix of horror and real time strategy that i am aiming for. Its time for the real combat mechanics with dynamic armies. #indiedev #screenshotsaturday #gamedev #godot
say no more
say no more
- hiding
- allied armies guard town
- wounded fraction reduces speed
- wounded deal damage (unpredictable)
- heal in towns
- abandon wounded
- merge armies if too close
slowly the loop and theme is being achieved.
Next Goal? Armies uniqueness!
#indiedev #gamedev #godot
This time i present to you:
- day/night cycle
- hud for win condition
- neutral wolves
- capture locations
- autospawn of new armies
- flee/hunt behavior
Cant say what would be next, need to rest 😅
Any suggestions? #gamedev #godot #screenshotsaturday #indiedev
This time i present to you:
- day/night cycle
- hud for win condition
- neutral wolves
- capture locations
- autospawn of new armies
- flee/hunt behavior
Cant say what would be next, need to rest 😅
Any suggestions? #gamedev #godot #screenshotsaturday #indiedev
In one more week of work i managed to implement some basic patrol for enemies, collision for combat and a victory condition
#screenshotsaturday #gamedev #indiedev #godot
In one more week of work i managed to implement some basic patrol for enemies, collision for combat and a victory condition
#screenshotsaturday #gamedev #indiedev #godot
15 years making just art, it only took a simple coding language and a responsive editor to make something worth the effort.
A few steps left to make it a real playable thing
#screenshotsaturday #gamedev #indiedev #godot
15 years making just art, it only took a simple coding language and a responsive editor to make something worth the effort.
A few steps left to make it a real playable thing
#screenshotsaturday #gamedev #indiedev #godot
Shout out to Dungeonland made by the former brazilian studio Critical Studio
Shout out to Dungeonland made by the former brazilian studio Critical Studio
#screenshotsaturday #gamedev #godot #indiedev
por aqui resolvi tirar essa ideia da cabeça pra ela parar de me atormentar. Inspirado em Mount and Blade
#screenshotsaturday #gamedev #godot #indiedev
por aqui resolvi tirar essa ideia da cabeça pra ela parar de me atormentar. Inspirado em Mount and Blade
🎮 Exponha grátis seu jogo no BGF 2025! 🚀
De 16 a 18 de maio, em Brasília, o 3º BGF reunirá mais de 80 mil pessoas!
Garanta um espaço cadastrando-se no link abaixo. Não deixe pra última hora!
⚠ Será preciso confirmar passagens e hospedagem até 11 de abril.
🔗 coda.io/form/Mostra-...
🎮 Exponha grátis seu jogo no BGF 2025! 🚀
De 16 a 18 de maio, em Brasília, o 3º BGF reunirá mais de 80 mil pessoas!
Garanta um espaço cadastrando-se no link abaixo. Não deixe pra última hora!
⚠ Será preciso confirmar passagens e hospedagem até 11 de abril.
🔗 coda.io/form/Mostra-...
whoever it was, thanks
whoever it was, thanks
"Show me the four GAMES that influenced YOUR current game project."
"Show me the four GAMES that influenced YOUR current game project."
🎉A ABRING convida a todos à 1ª MOSTRA BRING de 2025!
Conheça e teste 15 jogos feitos aqui no DF e mostre seu próprio trabalho! Os jogos Independentes prometem ser o futuro dos games e o DF tem uma longa e persistente fama!
🗓Sábado, 11 de Janeiro no EduSESC de Taguatinga Norte!🎉
🎉A ABRING convida a todos à 1ª MOSTRA BRING de 2025!
Conheça e teste 15 jogos feitos aqui no DF e mostre seu próprio trabalho! Os jogos Independentes prometem ser o futuro dos games e o DF tem uma longa e persistente fama!
🗓Sábado, 11 de Janeiro no EduSESC de Taguatinga Norte!🎉