Henri Tikkala
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henkkastorm.bsky.social
Henri Tikkala
@henkkastorm.bsky.social
Composer, Sound Designer, Musician

Contact: henritikkalamusic@gmail.com

https://linktr.ee/henritikkalamusic
My self-imposed one-synth challenge continues, this time with UAD Opal. This ended up as a lo-fi track with a slight horror theme. Also featuring voice talent from @zyrabisqueravo.bsky.social

Link to full track in comments.
September 26, 2025 at 10:46 AM
Over the years I've accumulated a lot of synths and plugins and most of them have gone unused. I started to challenge myself to make music with them, using only one to make a track. This was made using Nils' K1v, a Kawai K1 emulation. It sounds something out of a PS1 JRPG to me.
September 12, 2025 at 10:17 AM
Sketching ideas for a new game project
June 11, 2025 at 4:25 PM
Latest blog post now available in Finnish too. I find it important to publish my stuff in both Finnish and English since there is not a lot of content available in Finnish that focuses on game music and music theory,
May 6, 2025 at 1:47 PM
New blog post to celebrate the re-release of Breath of Fire IV on GOG. The music in this game is simply wonderful and I wanted to give it a closer look.
April 29, 2025 at 3:59 PM
It's a weird Sunday
April 27, 2025 at 2:07 PM
Building up that sound library
April 25, 2025 at 6:26 PM
New tune
April 23, 2025 at 5:12 PM
Finally.
February 16, 2025 at 12:33 PM
Working on a new transcription for the blog. Can you guess the tune?

(psst, you can check it out here henritikkalamusic.weebly.com/blog)
February 11, 2025 at 10:53 AM
Sometimes you stumble on something pretty decent in a practice session. I was working on sound design today and came up with this pad that gives some nice retro horror game feels.
February 5, 2025 at 12:30 PM
One of the projects I wanted to get off the ground this year was a blog where I transcribe and analyse interesting pieces of game music. It's available now at henritikkalamusic.weebly.com/blog and the first post is about Final Fantasy X. I post both in Finnish and English.
January 27, 2025 at 1:37 PM
Don't forget the snake!
January 15, 2025 at 11:40 AM
First track WIP for the new year. This time I'm feeling house in the style of Soichi Terada.
January 3, 2025 at 6:06 PM
Today I worked on finishing an old track that was lying around unfinished for a while now. I went for a PS1-style ambient/downtempo for this one.
December 18, 2024 at 5:34 PM
Year after year the most watched video on my Youtube channel is a Mega Man cover I made almost 10 years ago. I've made lots of other stuff over the years but this one beats them all in views.
December 18, 2024 at 2:10 PM
Writing some chill jazz music for a project. It also fits the chill low light of my office space.
December 16, 2024 at 3:46 PM
Here's a track I put out some time ago called "Lightwatching". I've been on a 90's jungle binge for a while and this track came out of that.
December 5, 2024 at 4:03 PM
Started a new transcription today.
December 4, 2024 at 4:00 PM
Today's patch in #vcvrack. Tinkering around and trying out modules like Polygene and Lark.
November 28, 2024 at 3:19 PM
Working on sad feels today. And my track naming skills are still great as ever.
November 25, 2024 at 3:36 PM
Just finished nuking my other account over at you-know-where and I'll be moving my focus here more.

So. Hey, all! I'm Henri and I make music and other noises. I'll be sharing my journey here. If you want to contact me check my profile.

Here is a picture of (one of my) desktop mascot.
November 15, 2024 at 3:21 PM
Noise is great for creating texture but it's also a powerful tool that can also be used to modulate or drive a clock signal etc. Everything in this drone is driven by noise or other random/chaotic modulation signals. It can help create lots of movement and life in your sounds.
October 30, 2024 at 11:13 AM
My personal music-making tends to go in phases and this time I'm in a city pop-phase.

Full track here youtu.be/kCoq6ivS9Jw?...
October 20, 2024 at 6:24 AM