Helm Boy
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helmboy.bsky.social
Helm Boy
@helmboy.bsky.social
C++ Unreal Developer making Games + Plugins
Join Helm Boy's Bugship Enterprise https://discord.gg/e2MkzwtYUV
👉 Get Quantum Sleeper on Steam! https://store.steampowered.com/app/3147380
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patreon.com/HelmBoy
Had an idea on a cleaning/power wash system that was surprisingly simple and works quite well for how quick it was to make.
Power Washing in Sweep City Maybe?🤔
#UnrealEngine #IndieGameDev #GameDev #IndieDev
October 29, 2025 at 11:18 PM
Experimenting with some GPU instancing in Unreal, ended up with a nice Dyson Swarm
#UnrealEngine #IndieGameDev #GameDev #IndieDev
September 21, 2025 at 3:58 AM
The dreaded road generation I kept putting off...
A lot of boring math later...
Solved the intersections with a generated polygon between the 2 roads, look at those clean lines.
#UnrealEngine #IndieGameDev #GameDev #IndieDev
August 11, 2025 at 9:50 PM
Been building a tool for Sweep City for true spline meshes that can repeat and deform the mesh in the spline while resulting in only 1 draw call, not hundreds of components+draws like the standard method.
Super useful in level design!
#UnrealEngine #IndieGameDev #GameDev #IndieDev
August 5, 2025 at 1:04 AM
Turns out spinning is a good trick, new turn table to unload your trash.
#UnrealEngine #IndieGameDev #GameDev #IndieDev
June 10, 2025 at 2:27 AM
Think i flicked too hard..
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June 9, 2025 at 4:12 AM
Added sweep head colors customizable separately from the body
#UnrealEngine #IndieGameDev #GameDev #IndieDev
May 27, 2025 at 1:03 AM
First pass of Sweeper color customization is working nicely
#UnrealEngine #IndieGameDev #GameDev #IndieDev
May 25, 2025 at 11:35 PM
Thanks @landfall.se Now im addicted to Haste
April 3, 2025 at 12:33 AM
We got curb generation going, now to take out the trash on it
#UnrealEngine #IndieGameDev #GameDev #IndieDev
April 1, 2025 at 12:40 AM
Alright hear me out.... prototype idea for storage capacity display
Bit of Noita inspiration

#UnrealEngine #IndieGameDev #GameDev #IndieDev
March 24, 2025 at 9:14 AM
After some good feedback from Playtest 1, ive finished off the storage capacity and added a default indicator into the cabin for when its nearly full.
Have an idea for another indicator, maybe as upgrade that would be interesting...
#UnrealEngine #IndieGameDev #GameDev #IndieDev
March 23, 2025 at 4:27 AM