Loose, and very enjoyable.
Loose, and very enjoyable.
I hope they fail miserably in their every attempt.
Please, be careful.
I hope they fail miserably in their every attempt.
Please, be careful.
Without planing, just having fun.
#25MinChallenge #pixelart #ドット絵
Without planing, just having fun.
#25MinChallenge #pixelart #ドット絵
I've started without any plan and just tried to figure something out while the clock was running.
#25MinChallenge #pixelart #ドット絵
I've started without any plan and just tried to figure something out while the clock was running.
#25MinChallenge #pixelart #ドット絵
Potentially without relying heavily on singletons.😅
#Unity #unitytips #gamedevelopment #gamedevs
Potentially without relying heavily on singletons.😅
#Unity #unitytips #gamedevelopment #gamedevs
It's a mix of responsibility to check every possible line on the page (such epic art deserves it) and to properly rich narrative.
I just can't read much of it, brain wants to put it down.🤔
It's a mix of responsibility to check every possible line on the page (such epic art deserves it) and to properly rich narrative.
I just can't read much of it, brain wants to put it down.🤔
So it holds onto "the old day" by the sheer willpower - "we can fit at least one more thing before it's done".
Old 3AM sketch.
So it holds onto "the old day" by the sheer willpower - "we can fit at least one more thing before it's done".
Old 3AM sketch.
That would actually be the least painful solution.
At one point I even wanted to create and texture everything in some simple software (like Blockbench) and then import the complete scene in Unity (since the rest of the game is 2D), but textures on flat planes started causing troubles.😅
That would actually be the least painful solution.
At one point I even wanted to create and texture everything in some simple software (like Blockbench) and then import the complete scene in Unity (since the rest of the game is 2D), but textures on flat planes started causing troubles.😅
Could you share any advice on how to achieve such result in Unity?
I want to make a small store, where all kind of things would hang around, but just placing images in 3d space doesn't match edges best due to perspective.
Could you share any advice on how to achieve such result in Unity?
I want to make a small store, where all kind of things would hang around, but just placing images in 3d space doesn't match edges best due to perspective.