I make pixel art and games, make not finish.
Physical Embodiment of Shiny Object Syndrome.
Cats are in fact the best!
haplessgamesjake.itch.io
Didn't think it would look so terrifying
Didn't think it would look so terrifying
Noticing new chunk seem issues though...
Noticing new chunk seem issues though...
#indiedev #ipostsoirregularthismightnothelpmuch
this is the version that will go to steam
but please buy on itch if you can
- remade campaign
- arcade mode
- new final level
- 2 player support
- 4 difficulty modes
- massive OST upgrade
its 8 dollars now but on sale for 5
thank you so much for sharing <3
owch.itch.io/10sf
#indiedev #ipostsoirregularthismightnothelpmuch
But hey I learned some new cool movement code!
Attempting to join the #gamesforgood Code for a Cause jam, I usually run into the wall of not having time though (usually caused by over scoping or unforeseen events)
Idea is a fast-paced 3D platformer about a cat killing rats and collecting yarn.
But hey I learned some new cool movement code!
Attempting to join the #gamesforgood Code for a Cause jam, I usually run into the wall of not having time though (usually caused by over scoping or unforeseen events)
Idea is a fast-paced 3D platformer about a cat killing rats and collecting yarn.
Attempting to join the #gamesforgood Code for a Cause jam, I usually run into the wall of not having time though (usually caused by over scoping or unforeseen events)
Idea is a fast-paced 3D platformer about a cat killing rats and collecting yarn.
Lack of self discipline, but hey at least it's just a fun hobby.
If I can get basic "AI" (ye olden game style AI) working for certain things I could actually finish this relatively fast. Maybe I'll beat the timer that is my attention span?
#hobbydev #indiedev
#indiedev
#indiedev
Anyway, ignore the clearly copied from Webfishing textures, just needed a visual for the world, as 1 gray block is hard to look at #indiedev
Anyway, ignore the clearly copied from Webfishing textures, just needed a visual for the world, as 1 gray block is hard to look at #indiedev
I'm using BlockBench for my models, but the normals of the model are making the inverse hull outlines break. I can fix it in Blender but I lose the animations from BlockBench as they get broken up into dopesheets per mesh... help me! #indiedev
I'm using BlockBench for my models, but the normals of the model are making the inverse hull outlines break. I can fix it in Blender but I lose the animations from BlockBench as they get broken up into dopesheets per mesh... help me! #indiedev
The Items model colours/material are set using a data file... any who I just wanted another pick of my picks
The Items model colours/material are set using a data file... any who I just wanted another pick of my picks
well not so much "no more" as "less than before" as I haven't decided on using materials v. textures or some mix #indiedev
well not so much "no more" as "less than before" as I haven't decided on using materials v. textures or some mix #indiedev
While Mike isn't specifically asking for donations, he does have a Patreon which helps cover the jam's expenses.
Perhaps we can help? www.patreon.com/c/mikekasprz...
While Mike isn't specifically asking for donations, he does have a Patreon which helps cover the jam's expenses.
Perhaps we can help? www.patreon.com/c/mikekasprz...
I now have some of the code needed for equipping an item model to an entity model
The system I have right now for colouring these models is janky as heck though #indiedev
I now have some of the code needed for equipping an item model to an entity model
The system I have right now for colouring these models is janky as heck though #indiedev
now I can just disable the processing of the state machine node if that player entity is just a "doll" of another player
#indiedev
now I can just disable the processing of the state machine node if that player entity is just a "doll" of another player
#indiedev
In the earlier gif, rotation was set when the position was updated... this meant entities could not spin in place #indiedev #tired