Tom Halligan
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hallihax.bsky.social
Tom Halligan
@hallihax.bsky.social
Game dev, programmer, author of Not A Robot https://tomhalligan.substack.com/
Q: How do I define a SKU of my cross-platform game that includes this set of scenes?

A: Implement a completely separate Build Profile for every platform and every SKU variation you need!

🙃

Pointless! Just script it
January 20, 2025 at 9:17 PM
Whenever I see this complaint I wonder if they think the same thing about books, films, music etc.

Occasionally it's good to let game devs make more than one thing in their careers, as a treat.
December 9, 2024 at 9:12 AM
I'm voting for "Slice", but I hereby vote for a "Slive" to become a real thing
December 4, 2024 at 9:03 AM
Also: yours-truly (and a bunch of the rest of dev team!) has a little voice-acting cameo in the game 🙂‍↔️

A truly multi-talented crew 💪
November 22, 2024 at 8:48 AM
😭
November 21, 2024 at 9:44 AM
November 21, 2024 at 9:07 AM
I'd start with Unity and use one of the free sample projects, start tweaking a few things here and there to see the effects, and then set yourself a challenge to add one new feature. Build outwards from there to explore new ideas and concepts.

assetstore.unity.com/essentials/t...
Unity Tutorial Projects | Unity Essentials | Unity Asset Store
Browse our collection of free and purchasable tutorial projects. Learn the basics of game development in Unity, and download 2D and 3D example projects.
assetstore.unity.com
November 20, 2024 at 6:50 PM