Gremlin
gremlinmode.bsky.social
Gremlin
@gremlinmode.bsky.social
Neurofucky 혼혈도깨비. Occasional Shadowrun freelancer. Any pronouns. No Gen AI. @Amérique Libre
Or maybe "Alibi" for the catchy matrix app version. :>
August 4, 2025 at 2:01 AM
"Partners in Crime"
August 4, 2025 at 1:54 AM
In Alpha Complex, citizens are judged not by the color of their skin but by the color of their clearances. 🌈
July 28, 2025 at 6:58 PM
Yep! They're a metavariant of orks.
July 18, 2025 at 12:52 AM
Sure, I assume most people will miss it. But if even one person reads a story about, for example, organ harvesting or secret human experiments or something, and it makes them reflect on the importance of bodily autonomy in a new way, I think that's important.
July 2, 2025 at 8:58 PM
It's also an interesting and important challenge, to see if I can take something very personal and make the topic resonate with readers from a very different background.
July 2, 2025 at 8:58 PM
Sure, sometimes I weave stuff into metaphor. I'm actually SUPER privileged to not fear censorship on the level many creatives do. (Not that I haven't had content edited out before.)

Often it's just because it's more interesting artistically not being restricted by the limits of literal reality.
July 2, 2025 at 8:58 PM
I do think there's value in both realistic, complex depictions and escapist fashie-bashing power fantasies, especially for audiences who are themselves oppressed.

I just hope that I'm providing enough tools for people to safely explore those facets and tell the stories they need to tell right now.
July 2, 2025 at 8:41 PM
Evil can wear the faces of concerned, "well-intentioned" neighbors and your own worst lizard-brain impulses. But sometimes it wears stupid pointy hoods.
July 2, 2025 at 8:41 PM
When I fill that toy box, I do try to include exaggeration, comedy, and absurdity, as well as subtlety and nuance, realism and metaphor.

Because sometimes evil is mundane, insidious in how pervasive it is and the cruelty it inflicts. It can also be galling in its stupidity and incompetence.
July 2, 2025 at 8:41 PM
(Caveat: while this should go without saying, but these viewpoints are mine. Don't take them as any greater industry representation. I promise, I'm not that important. Anywho...)
July 2, 2025 at 8:13 PM
You put in the Tesla Dealership and suggest how to mechanically abstract what molotovs do and how lithium batteries burn. You offer NPCs and example premises: various oligarchs and activists and cops and dracula w/ motives & backgrounds.

Then you invite players to use them to tell a story.
July 2, 2025 at 8:13 PM
When you're making and publishing content for an RPG, the way I think of it is like ... you're basically making a toy box, and offering it for other people to use.
July 2, 2025 at 8:13 PM
When writing for a game system, there's an absolute art to trying to create something that players can engage with, can use to tell stories that resonate with themselves and their players, opens up dialogue about resistance and ethics and reality while creating opportunities for escapism and joy.
July 2, 2025 at 8:13 PM