Donate here: https://fund.godotengine.org/
🔗 https://links.godotengine.org/
Learn more: godot.foundation/roles/projec...
Learn more: godot.foundation/roles/projec...
godotengine.org/article/godo...
godotengine.org/article/godo...
Full details: godotengine.org/article/stat...
Full details: godotengine.org/article/stat...
We’d love your feedback on this change!
#godot #godotengine
godotengine.org/article/dev-...
We’d love your feedback on this change!
#godot #godotengine
godotengine.org/article/dev-...
godotengine.org/article/revi...
godotengine.org/article/revi...
#godot #godotengine
godotengine.org/article/dev-...
#godot #godotengine
godotengine.org/article/dev-...
Experience rendering, editor startup, filesystem operations, and more becoming faster than in previous Godot versions.
But that's not all! Read the #ReleaseNotes for more cards up our sleeve 🃏
godotengine.org/article/dev-...
#godot #godotengine
Experience rendering, editor startup, filesystem operations, and more becoming faster than in previous Godot versions.
But that's not all! Read the #ReleaseNotes for more cards up our sleeve 🃏
godotengine.org/article/dev-...
#godot #godotengine
That kind of progress is something we hold in high regards, because making mistakes is unavoidable, but re-evaluating in response is truly key.
unity.com/blog/unity-i...
That kind of progress is something we hold in high regards, because making mistakes is unavoidable, but re-evaluating in response is truly key.
unity.com/blog/unity-i...
Before anyone pulls out a guitar and effectively stops all conversation, let us tell you about the #Beta for 4.3:
godotengine.org/article/dev-...
Testers needed! 🎸
Before anyone pulls out a guitar and effectively stops all conversation, let us tell you about the #Beta for 4.3:
godotengine.org/article/dev-...
Testers needed! 🎸
It's becoming even beefier with 650 commits in this particular #DevSnapshot 🥩
Note for those who saw a certain tutorial: TileMap layers are now also nodes 😬
godotengine.org/article/dev-...
Play mayor with @BippinBits ⬇️
It's becoming even beefier with 650 commits in this particular #DevSnapshot 🥩
Note for those who saw a certain tutorial: TileMap layers are now also nodes 😬
godotengine.org/article/dev-...
Play mayor with @BippinBits ⬇️
We are introducing minor compatibility breakage in shaders to bring you an import optimization.
Read more: godotengine.org/article/intr...
We are introducing minor compatibility breakage in shaders to bring you an import optimization.
Read more: godotengine.org/article/intr...
fund.godotengine.org
If you have as little as 5€ per month to spare, please consider becoming part of the base this project rests upon: community support.
fund.godotengine.org
If you have as little as 5€ per month to spare, please consider becoming part of the base this project rests upon: community support.
If you spot either of these two #GodotEngine nerds (@emicpl.bsky.social , Lentsius) running around, don't forget to say hi!
If you spot either of these two #GodotEngine nerds (@emicpl.bsky.social , Lentsius) running around, don't forget to say hi!
Read more about our concluded collaboration with Google & The Forge on our blog:
godotengine.org/article/upda...
If you are currently working on a mobile game, let us know what you think 💭
Read more about our concluded collaboration with Google & The Forge on our blog:
godotengine.org/article/upda...
If you are currently working on a mobile game, let us know what you think 💭
Don't worry, we've got your back. The #MaintenanceRelease is here!
godotengine.org/article/main...
But we are not the only useful robots around here 🤖 check out the #IGF2024 audience award winner "RAM: Random Access Mayhem"
Don't worry, we've got your back. The #MaintenanceRelease is here!
godotengine.org/article/main...
But we are not the only useful robots around here 🤖 check out the #IGF2024 audience award winner "RAM: Random Access Mayhem"
Why not give them a spin during this weekend’s gamejam! 💫
godotengine.org/article/rele...
“Sunken Shadows” utilizes the same tria & error technique - since that is what roguelikes do, don’t they? ☠️
Why not give them a spin during this weekend’s gamejam! 💫
godotengine.org/article/rele...
“Sunken Shadows” utilizes the same tria & error technique - since that is what roguelikes do, don’t they? ☠️
In this blog post we are looking back at a successful conference, share what learnings we took away from it, and most importantly:
We made sure to attach plenty of pictures 📸
godotengine.org/article/gdc-...
In this blog post we are looking back at a successful conference, share what learnings we took away from it, and most importantly:
We made sure to attach plenty of pictures 📸
godotengine.org/article/gdc-...
As an open source project ourselves, we try our best to guard the product and our contributors against malicious actors.
We consider ourselves really fortunate to have...[1/3]
As an open source project ourselves, we try our best to guard the product and our contributors against malicious actors.
We consider ourselves really fortunate to have...[1/3]
Enjoy this #ProgressReport by your very own Mr. Dink (@/markdibarry on GitHub) detailing his first major contribution to the engine - with art and videos!
Making pretty 2D games just became easier, thanks to the new Parallax2D node ✨
Enjoy this #ProgressReport by your very own Mr. Dink (@/markdibarry on GitHub) detailing his first major contribution to the engine - with art and videos!
Making pretty 2D games just became easier, thanks to the new Parallax2D node ✨
Thank you for coming to our booth, it was lovely to meet community members in person and wonderful to see our pins spread around the conference 💙
While the team now recovers from an intense week, we have a lot more (post) GDC content to share soon!
Thank you for coming to our booth, it was lovely to meet community members in person and wonderful to see our pins spread around the conference 💙
While the team now recovers from an intense week, we have a lot more (post) GDC content to share soon!
Say hello to 4.1.4 and 4.2.2! They mostly contain bug fixes 🐛🔨
Thematically apropriate, the featured game is "The Last Seed" by
@bitbrain.bsky.social 🌿
godotengine.org/article/rele...
Say hello to 4.1.4 and 4.2.2! They mostly contain bug fixes 🐛🔨
Thematically apropriate, the featured game is "The Last Seed" by
@bitbrain.bsky.social 🌿
godotengine.org/article/rele...
That's right, new social icons & banners, courtesy of
@luiscarli.bsky.social 🎨🖌️
Also check out:
- @godotfoundation.bsky.social (professional feed only)
- @godotassetstore.bsky.social (in the works)
- @godotcon.bsky.social (TBA)
Wallpapers & patterns for you ⬇️
That's right, new social icons & banners, courtesy of
@luiscarli.bsky.social 🎨🖌️
Also check out:
- @godotfoundation.bsky.social (professional feed only)
- @godotassetstore.bsky.social (in the works)
- @godotcon.bsky.social (TBA)
Wallpapers & patterns for you ⬇️
One of them being this article, which announces this year's line-up at our booth!
If you are attending, what game are you most excited to play? 🎮
godotengine.org/article/gdc-...
One of them being this article, which announces this year's line-up at our booth!
If you are attending, what game are you most excited to play? 🎮
godotengine.org/article/gdc-...
Today we bring you a new #DevSnaphot & a blog post detailing all the features & fixes packed into it 🔧
Before you drive onwards, you should also check out "Parking Garage Rally Circuit" by @walaber.bsky.social 🚕
godotengine.org/article/dev-...
Today we bring you a new #DevSnaphot & a blog post detailing all the features & fixes packed into it 🔧
Before you drive onwards, you should also check out "Parking Garage Rally Circuit" by @walaber.bsky.social 🚕
godotengine.org/article/dev-...
Well here you go, with @dariosamo.bsky.social now working on the graphics side of things, this is only the first of many progress reports headed to your doorsteps 📦
This time: GPU synchronization ⚙️
🔗 godotengine.org/article/rend...
Well here you go, with @dariosamo.bsky.social now working on the graphics side of things, this is only the first of many progress reports headed to your doorsteps 📦
This time: GPU synchronization ⚙️
🔗 godotengine.org/article/rend...