glossydon
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glossydon.bsky.social
glossydon
@glossydon.bsky.social
hobbyist programmer, modeler, possessor of the #godot plunsh
currently pursuing the #indiedev dream with a healthy dash of realism
what the hell, more screenies because it's so cool!
November 10, 2025 at 3:49 PM
Some screenies of me fighting goblins on horseback with a sword.
November 9, 2025 at 5:34 AM
Oh also, do check on your memory sticks every once in a while to see if they're actually as reliable as they ought to be. Whoever designed durability in this universe needs to tweak them numbers, things degrade too fast!
November 8, 2025 at 5:08 PM
This is original, but it takes some ideas from those N64 games.
It's built in Godot Engine 4.
November 5, 2025 at 1:22 AM
I feel inclined to mention that I have a new pair of headphones at no expense of Tinsel. Baby kitty is just goofy silly and likes to eat cables for fun.
November 4, 2025 at 11:53 AM
Goblins can turn their heads, like the skeleton enemies, but they also have irises. They do a good enough job of tracking the player, I think!
November 3, 2025 at 11:50 PM
he will never ask you to repeat anything you've ever said.
November 3, 2025 at 11:32 PM
Goblins can giggle when they hurt Aria, and will also pause in surprise when they hurt one of their own kind.

I added these subtle reactions because of how the game works. I like when games let enemies harm one another, even if it is just accidental.

Highlighting these moments is game juice!
November 3, 2025 at 11:32 PM
A more presentable test build may be produced before the end of November. I can't make any promises now, since I have been busy for much of my time recently, but I want to ascertain the guts of Ventury.
October 29, 2025 at 9:20 AM
Something that had helped me build out the space was starting with the floor plan of the castle. Making what is essentially a two-dimensional representation of a three-dimensional space made recreating the castle simpler and time-efficient.

Recreation of the base geometry took five days.
October 29, 2025 at 9:20 AM
On the topic of prototype levels, say hi to Centuria!
I'll be testing and poking the game's systems in this environment as a means of measuring how well everything's built up. It'll be something of a diagonal slice! 🥴
October 29, 2025 at 9:20 AM
What discord are you sharing in? Might wanna say hi to folks!
October 25, 2025 at 6:47 AM
Goodness, I've been inundated with so many notifications I just saw this! Hope I'm not too late to ask for more details?
October 25, 2025 at 4:05 AM