Gerdzerl Kinerfdamahnsters
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gerdzerl.bsky.social
Gerdzerl Kinerfdamahnsters
@gerdzerl.bsky.social
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i have a problem
October 15, 2025 at 9:26 PM
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October 14, 2025 at 3:53 PM
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Mario Wings to the Sky
September 19, 2025 at 6:10 PM
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Maryl 60
July 25, 2025 at 10:19 PM
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Super Mario 64, Castle Basement (Repost)

#SuperMario64 #Nintendo64 #Mario #VaporeanoArt
July 22, 2025 at 8:35 PM
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got milk!
July 19, 2025 at 6:35 PM
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3d all stars if it was good
July 27, 2025 at 12:11 AM
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July 27, 2025 at 3:33 AM
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mario 64
June 2, 2025 at 12:13 AM
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Handsomest boy in the world 🥰
March 31, 2025 at 3:39 PM
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Claws ❤️
April 17, 2025 at 4:54 PM
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Step up to the tee with Mario!
February 16, 2025 at 8:36 PM
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Super Mario Bros. enemies
October 20, 2024 at 7:05 PM
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Heres an older video with a feel that I like more than the one above. Very excited to start using my Alias kit for this. Also feel like I have a lot more experience with Godot now and I know more now what I want this game to be so Im excited to be working on it again
April 6, 2025 at 4:29 AM
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Should probably clarify that that compression is actually part of the game itself, done with a modified shader from shadertoy!
April 6, 2025 at 4:36 AM
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This is a prototype I made a year ago, but stopped working on. I recently started working on it again from scratch but still wanted to show this old vid. Everything here is rendered in realtime - meant to look like pre-rendered 90s point and click
#GodotEngine #retrocgi #gamedev
April 6, 2025 at 4:29 AM
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March 18, 2025 at 11:01 PM
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カセット半抜き
March 28, 2025 at 3:43 AM
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That one render from Mario 64 DS
March 30, 2025 at 7:43 PM
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Reached the point today with my WIP Alias kit for Godot that Im happy to show it off! Recreated both materials and lights from Alias Poweranimator

I love 90s cgi

#godot #gamedev #retrocgi
April 1, 2025 at 11:17 AM
Reposted by Gerdzerl Kinerfdamahnsters
Heres godots light range algorithm as a light node in Blender! Very useful for creating a scene in blender and having it look exactly like how it would in Godot. One of the many beauties of Godot being open source, can directly get the algorithm from source no guessing required
#godot #blender
April 1, 2025 at 9:02 AM
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An updated version with Eevee support
March 31, 2025 at 6:54 AM
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Alias Poweranimator shaders I made for blender cycles.
Fully reverse-engineered the original shaders so I could make my shaders as accurate as possible

#retrocgi #blender
March 31, 2025 at 6:54 AM
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Mario 64 :3
March 14, 2025 at 2:53 AM
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Buncha naoto oshima redraws
March 2, 2025 at 7:57 PM