George Vu
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georgevu.bsky.social
George Vu
@georgevu.bsky.social
VO Designer on Dota 2, Magic: The Gathering Arena, Nickelodeon Games. Sound Editor for feature films.
I got a bunch of posters back when I first started on Dota 2 from Valve. It only took a couple years to hang them up.
November 12, 2025 at 5:12 AM
teamLabs is very easy to get lost in. These are a few shots while I was lost.

I wish I’d filmed more in Japan. Editing and color grading is actually pretty fun.
November 3, 2025 at 4:39 AM
Of the loot I acquired from a recent Japan trip, I think picking up The Great Gatsby in Japanese was very off the cuff.

It’s also the 100 year anniversary edition.
October 22, 2025 at 7:42 AM
Curry craving follows me back from Japan all the time. Thinking about making Soba too.
October 12, 2025 at 12:19 AM
I think about Musashi’s life sometimes.
Be the best at something, retire to a mountain, write a book, don’t explain anything.
Maybe. Minus the duels to the death.

Might be doing a road trip with local friends the next time I’m in Japan.
October 10, 2025 at 9:57 PM
The past three years of games have covered a wide gamut of emotional and character arcs set in a variety of worlds.

Playing games reminds me of why I even got into game dev in the first place.
September 22, 2025 at 11:28 PM
JPL brings the hype every year. And this year, I got to help bring the magic to his voice with some audio sorcery.
September 11, 2025 at 7:19 PM
I got to do voice design for this year’s Dota International. So I got this year’s coffee mug. TI starts tomorrow!
September 11, 2025 at 1:12 AM
More scripts. These ones help me stay organized and deliver game ready dialogue to spec.

Only took me three tries to make the social media version of these videos have an actual thumbnail.
August 28, 2025 at 1:44 AM
Previously I talked about an auto renaming tool I made for Reaper. The region creator is how that auto-renamer can work in the first place.

And for those that didn’t know: video game scripts are largely written in Excel. Everyone’s favorite characters are spreadsheets.
August 18, 2025 at 9:22 PM
Labbing my Reaper scripts in a test session is only half the equation. At some point, I had to test them on a commercial session.

Because I found some bugs and logic errors I made.
August 8, 2025 at 11:40 PM
I got Mario Golf on sale. First two hours: time to make Miis of characters I work with instead of golfing.

Good start for now.
August 7, 2025 at 8:51 PM
I made an Auto Renamer tool in Reaper. It takes regions (that have the filenames the file itself must have from another script I will talk about later) and forces the file to have that filename in the session.
August 3, 2025 at 9:02 PM
On a finishing trajectory for Arceus. Currently: a Munchlax eludes me. I found a Snorlax way earlier.
August 3, 2025 at 2:09 AM
Apparently what I do between projects is to think mostly about how to do those projects better. One thing I've learned recently with programming is to be a bit more judicial with descriptive constants so I'm not leaving magic numbers all over the place. I decided to listen to that advice.
July 29, 2025 at 10:48 PM
Sound editing comes with a lot of problems that need solving. Letting the computer solve some of that for me is how I can be motivated to look for the fifth to last selected take 800 lines into an editing day. Scripting is how I let the computer handle the mundane details so I can focus on editing.
June 30, 2025 at 9:28 PM
Been awhile since I last talked about anything in my world. Just been learning Wwise a step at a time. I figured out the LFE workflow for surround mixes (which you can’t hear on mobile).

Been doing a lot of mixing lately otherwise.
June 18, 2025 at 3:50 AM
Went to Anime Wonder and had good chats with people I know there and walked up a mountain that is also an arboretum. I successfully made it out of the studio today.
May 25, 2025 at 2:30 AM
My brother only slightly nudged me. But it looks like I’ve got a Saturday day trip and maybe catch up with some folks I know there.

Because on Sunday my family wants me to grill food for them.
May 23, 2025 at 3:00 AM
For a twenty year old keyboard, this thing still feels great (after a cleaning). Sucks that the spacebar is a see-saw though.

Until I find a solution that doesn’t involve super glue/melting plastic, I have tape to help me feel the actuation range.
May 22, 2025 at 11:35 PM
I tend to read more than I write.
May 17, 2025 at 10:10 PM
Keeping busy. Keeping being around.

I learned how to send height controls to the faders on a D-Control for VCA spill group tracks.
May 13, 2025 at 2:38 AM
Finally hooked up a cheap and crappy cassette deck I got awhile back to see what it does with recording.

What it does is kill high frequencies. Looks like I’ll need to exaggerate the high end when recording into cassette.
April 23, 2025 at 9:30 PM
What’s the strategy when you live in a neighborhood of chatty dogs and people who like flying aircraft? And you want to record? Be louder.

More seriously, three trombone part recording is fun. I need to work on my intonation.
April 22, 2025 at 10:55 PM
Always wanted to do more FM synthesis. Zebra is getting me to do that. Coolio.
April 21, 2025 at 10:46 PM