George
georgeflude.bsky.social
George
@georgeflude.bsky.social
Game Designer
Reposted by George
I've spent *years* researching 3D Platformer Cameras in hopes of making Slime 64's camera "not terrible."

In this thread, the White Cylinder is the Camera Target (slightly above the player!), and the Orange Cones represent the "vertical dead zone" where the camera won't follow player movement.
May 21, 2025 at 5:31 AM
Reposted by George
🚨JOB ALERT🚨

We are hiring a Level Designer at Great Ape Games!

- 4 day work week 4️⃣
- Fully remote or in office 🖥️
- Brighton Based 🌊
- Perks packages 💓
- Work with meeeeeee! 😀

jobs.polymer.co/greatapegame...

RTs appreciated
February 6, 2025 at 11:17 AM
Reposted by George
Heya folks, do I have any mutual indie developers who have included #accessibility features in their released games they would be interested in letting me reference in my book on building better accessible games?
December 21, 2024 at 11:04 AM
Reposted by George
January 14, 2025 at 12:32 AM