Artbrillart.bsky.social
I've been turning down work across the state. Home assembly and warranty repair.
If you're trying to survive in a #gigworkers economy let's talk.
I've been turning down work across the state. Home assembly and warranty repair.
If you're trying to survive in a #gigworkers economy let's talk.
Ask me questions!
#TTRPG
#Mapmaking
#D&D
#DND
#OSR
Ask me questions!
#TTRPG
#Mapmaking
#D&D
#DND
#OSR
I always thought the isometric design of the original Castle Ravenloft was a good start. But I wanted something that was structurally sound as well
This castle will be included in the current adventure I'm writing.
I always thought the isometric design of the original Castle Ravenloft was a good start. But I wanted something that was structurally sound as well
This castle will be included in the current adventure I'm writing.
In my 45 years plus running games I've designed many of my own adventures but have never before formally put them down to paper before
I've never cared for the two column format, nor the small print popular in many #ttrpg publications.
In my 45 years plus running games I've designed many of my own adventures but have never before formally put them down to paper before
I've never cared for the two column format, nor the small print popular in many #ttrpg publications.
It's not glamorous, but how it speeds up gameplay has to be experienced to be fully appreciated.
It simultaneously solves tedious mapping issues while preserving #fogofWar
First floor of Castle Ravenloft.
Minimalist but functional!
#terrain
#ttrpg
#AD&D
#D&D
Minimalist but functional!
#terrain
#ttrpg
#AD&D
#D&D
Decided to knock out some quick tiles to make running it easier.
Decided to knock out some quick tiles to make running it easier.
Now I'm getting ready to DM it.
But I'm retheming it to the Winter King's Castle as a sequel to Winter's Daughter from Necrotic Gnome, where the party will attempt to free Princess Autumn at Dusk.
#TSR
#D&D
#DND
#TTRPG
Two 16's
One 9
Two 4's
Two 3's
Ten 1's
Two 16's
One 9
Two 4's
Two 3's
Ten 1's
This is what I call a "Star Trek" cavern where the floor is perfectly smooth for practical reasons but the walls have interest.
This is what I call a "Star Trek" cavern where the floor is perfectly smooth for practical reasons but the walls have interest.
And creating a physical system to build those maps out.
#Terrain
#mapmaking
#TTRPG
#D&D
#DND
And creating a physical system to build those maps out.
#Terrain
#mapmaking
#TTRPG
#D&D
#DND
Caverns are not limited to 10 or 20 ft width. My mapping and terrain system is designed to create breathtaking underground layouts
#TTRPG
#TERRAIN
#Tabletop
#Terrain
#D&D
#DND
#mapmaking
#miniatures
#Tabletop
#Terrain
#D&D
#DND
#mapmaking
#miniatures
Relatively smooth passage ranges from 30' to 60' wide with elevations on either side. Stalagmites every 15' with 10' in between
A massive 3D environment
#Terrain
#map
But my inspirations for how it should feel included Journey to the Center of the Earth.
Something far beyond the bounds of a typical published module
#TTRPG
#Terrain
#D&D
Party is traveling through immense cavern complex underneath the mountain range. The scope is meant to feel like Moria or Journey to the Center of the Earth.
No mere 10 ft wide passages worming through the mountain.
Party is traveling through immense cavern complex underneath the mountain range. The scope is meant to feel like Moria or Journey to the Center of the Earth.
No mere 10 ft wide passages worming through the mountain.
While this is not a build of the map you're seeing, you can see how the shapes translate. Color coding your maps tells you how to build your elevations
#TTRPG
While this is not a build of the map you're seeing, you can see how the shapes translate. Color coding your maps tells you how to build your elevations
#TTRPG
Here's a cavern 200 ft across with elevated ledges around the perimeter
Icons spaced 15 ft on center (3 inches) here represent stalagmites and other surface irregularities
#TTRPG