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Code: @ganso.bsky.social
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Music: @haddhar.bsky.social
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Web: http://www.geesebumps.com
Thanks @zxprojects.bsky.social for your tips 😉
#IndieGameDev #MegaDriveDev #RetroGaming #GameDev #Homebrew
Thanks @zxprojects.bsky.social for your tips 😉
#IndieGameDev #MegaDriveDev #RetroGaming #GameDev #Homebrew
After the last public beta I took a break… and made the mistake of buying Baldur’s Gate 3. But I’m finally back!
Today’s update adds a small text flash effect (you can speed it up by pressing A)
After the last public beta I took a break… and made the mistake of buying Baldur’s Gate 3. But I’m finally back!
Today’s update adds a small text flash effect (you can speed it up by pressing A)
The hero walks at 1.5x speed, and the mother at 0.75x.
Sounds trivial, right?
Well, I had to rewrite ALL the movement code to use non-integer types. It nearly killed me 😵💫
The hero walks at 1.5x speed, and the mother at 0.75x.
Sounds trivial, right?
Well, I had to rewrite ALL the movement code to use non-integer types. It nearly killed me 😵💫
After 6 months of work, I can finally show you the latest progress on The Weave!
🎮 Completely rewritten engine
🎨 All graphics and animations redrawn by hand, pixel by pixel
www.youtube.com/watch?v=QK3T...
After 6 months of work, I can finally show you the latest progress on The Weave!
🎮 Completely rewritten engine
🎨 All graphics and animations redrawn by hand, pixel by pixel
www.youtube.com/watch?v=QK3T...
Almost everything ready for a new tech demo release with almost the brand new graphics 😎
Almost everything ready for a new tech demo release with almost the brand new graphics 😎
✅ Almost all the code has been rewritten from scratch
(continued in the next post)
#IndieGameDev #MegaDriveDev #RetroGaming #GameDev #HomebrewGames
✅ Almost all the code has been rewritten from scratch
(continued in the next post)
#IndieGameDev #MegaDriveDev #RetroGaming #GameDev #HomebrewGames
New structures, cleaner & more robust functions — yet simple and easy to manage.
Combat is working again, with new features and lots of bugs squashed
#gamedev #retrodev #homebrew #SegaMegadrive #SegaGenesis #Loom
New structures, cleaner & more robust functions — yet simple and easy to manage.
Combat is working again, with new features and lots of bugs squashed
#gamedev #retrodev #homebrew #SegaMegadrive #SegaGenesis #Loom
It's been a long way since the first time my name was in a Magazine, in Micro Hobby Issue 166 in 1985, four decades ago
It's been a long way since the first time my name was in a Magazine, in Micro Hobby Issue 166 in 1985, four decades ago
The next version of the tech demo will be an almost complete overhaul of the entire visual aspect, with new graphics and lots of new animations. Please be patient! 😉
The next version of the tech demo will be an almost complete overhaul of the entire visual aspect, with new graphics and lots of new animations. Please be patient! 😉
❌NO stolen assets
❌NO AI graphics
✅Hand drawn and animated
❌NO stolen assets
❌NO AI graphics
✅Hand drawn and animated
Now every main character has new design and animations
Now every main character has new design and animations
I'm starting to enjoy doing this 😊
I'm starting to enjoy doing this 😊
Also, there's now a subtle magic animation over your chosen option in dialogs
Also, there's now a subtle magic animation over your chosen option in dialogs