Garrett Austin
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gaustin.bsky.social
Garrett Austin
@gaustin.bsky.social
Senior Software Engineer, Game Performance - Graphics, Games, and Machine Learning at Apple.
He/Him.
Reposted by Garrett Austin
Yo, Mac chooms! We woke up to some nova news today — Cyberpunk 2077: Ultimate Edition has been selected as a finalist for this year's #AppStoreAwards in the Mac Game of the Year category! 🔥 1/2
November 20, 2025 at 11:01 AM
Sam, this is Die Hardman. Nike has provided schematics for a new kind of footwear. You can now fabricate Nike Powered Footwear from any Access Terminal connected to the Chrial Network.
October 23, 2025 at 8:47 PM
Very excited for this one! Looking forward to seeing Ahti again.
Apple takes CONTROL!

You will soon be able to enter the Oldest House on iPhone, iPad, and Apple Vision Pro alongside Mac. Play with a game controller, or tap into the action with touch controls.

Discover a world unknown when Control arrives on these platforms in early 2026.

#ControlRemedy #RMD30
October 9, 2025 at 10:19 PM
Reposted by Garrett Austin
Suit up, Agents. HITMAN World of Assassination has arrived on iOS—download now and take the contract on the go.

Experience more than 100 hours of content on your iOS device for the very first time.

apps.apple.com/app/id674278...

#HITMAN #Agent47
August 27, 2025 at 1:04 PM
Reposted by Garrett Austin
Unreleased Deus Ex: Mankind Divided music — straight from my original 2015/2016 sessions.

Raw files, authentic names, unmixed & unmastered.

Fragments of the Machine (Data Archive Vol.1) is out now. For free.

sonicmayhem.bandcamp.com/album/fragme...
August 25, 2025 at 6:27 PM
Time to revisit Metal Gear Solid 3: Snake Eater. I had to replace the CMOS battery in my PS2 so the system time was correct, so I got to get some repair time in before starting a new game. This is my original copy of the game, on my original PlayStation 2 so this play through will be extra special!
August 24, 2025 at 8:26 AM
Fantastic news for Digital Foundry!
We're excited and proud to announce that Digital Foundry is now fully independent, having parted ways amicably with IGN. In this DF Direct Special, we share our thoughts and aspirations for the future of the channel: youtu.be/tl7bIJ2yu4I
August 7, 2025 at 2:18 PM
Reposted by Garrett Austin
If you appreciate MacOS, the M3 Ultra Mac Studio is the pinnacle of the platform - the very best computing experience you can have. Taken all in all, it’s a superb machine.
Today on Digital Foundry, Oliver gets to grips with Apple's top-end Mac Studio, powered by the M3 Ultra processor. Benchmarks, thermals, high-end PC comparisons, it's all here: youtu.be/jSYobH9kr1E
August 6, 2025 at 9:12 PM
Reposted by Garrett Austin
Today on Digital Foundry, Oliver gets to grips with Apple's top-end Mac Studio, powered by the M3 Ultra processor. Benchmarks, thermals, high-end PC comparisons, it's all here: youtu.be/jSYobH9kr1E
August 6, 2025 at 2:04 PM
Reposted by Garrett Austin
For all the choom Mac enjoyers, check out this short and informative review - it touches all the major features and optimization efforts that went into Cyberpunk 2077 🥰

Have fun dear apples 🍎

youtu.be/lqi8U8JMByw?...
Cyberpunk 2077 Runs Surprisingly Well On Macs!
YouTube video by ZY Cheng
youtu.be
July 29, 2025 at 10:41 PM
Reposted by Garrett Austin
Cyberpunk 2077 reviewed on Apple Mac! Oliver tests out the impressive port on an M4-powered Mac Mini, M4 Max MacBook Pro and the M3 Ultra Mac Studio. Features analysis, performance testing, plus PC head-to-heads: www.youtube.com/watch?v=qXTU...
July 25, 2025 at 6:13 PM
This game is absolutely dripping in style. Gorgeous.
July 22, 2025 at 5:05 AM
Reposted by Garrett Austin
Got an MRI so I played with some renders of the inside of my melon.
#metalrt #rendering
July 19, 2025 at 8:21 PM
Reposted by Garrett Austin
Buckle up, Mac chooms, 'cause we’ve got news you’ve been waiting for! 🤯

You'll be chippin' into the dark future 52 years early, when the Mac version of Cyberpunk 2077: Ultimate Edition drops July 17th, 2025! 🔥
July 15, 2025 at 1:00 PM
Reposted by Garrett Austin
Marcin Kulikowski, our Engineering Manager, is with us over 10 years now. Absolute unit, you can count on him day and night, monster brain behind many of our DevOps operations. Check out this interview with him on our blog my dears! 🥰

www.cdprojektred.com/en/blog/151/...
THE DEVELOPERS BEHIND THE DEVELOPERS
As an Engineering Manager in the DevOps team, Marcin Kulikowski makes sure a lot of the development processes behind The Witcher and Cyberpunk 2077...
www.cdprojektred.com
June 25, 2025 at 3:05 PM
Reposted by Garrett Austin
Today my chooms at Apple Park we’re showing Cyberpunk 2077: Ultimate Edition to international press and content creators — running on a MacBook Pro with the M4 Max chip, hitting 120 FPS on Ultra settings. Coming in 2025! 🥰🍎
June 10, 2025 at 5:08 PM
Reposted by Garrett Austin
really excited to share this fun interview with the dude who designed THE Pokemon logo!

www.ign.com/articles/mee...
Meet the Man Who Designed Pokémon’s Iconic Logo - IGN
Meet Chris Maple, a Seattle-based designer who unwittingly stumbled into creating one of the most iconic logos in the world: Pokémon.
www.ign.com
May 20, 2025 at 1:11 PM
Kind of late to the party on this, but several great games came to Apple platforms last month, Resident Evil 3, Assassin's Creed Shadows, and Control Ultimate Edition!
April 29, 2025 at 1:11 PM
Ray Tracing is now supported on Riven for Mac! Awesome update!
Big Riven news—ray tracing is here! Our latest update adds:

🖥️ More supersampling options
✨ Ray-traced reflections
🏆 GOG achievements

… and more!

Update your Riven remake software to get the update or buy Riven here:

👉 store.steampowered.com/app/1712350/...
April 24, 2025 at 7:17 PM
Reposted by Garrett Austin
Chooms, it’s Night City in the palm of your hand. 🏙️🤩

Cyberpunk 2077: Ultimate Edition on NintendoSwitch 2 is available to preorder now!

We’re Chippin’ In on June 5: cyberpunk.net/buy
April 24, 2025 at 5:00 PM
Reposted by Garrett Austin
10 years gone but never forgotten. Here's the story behind the Oblivion mod Terry Pratchett worked on.
The story behind the Oblivion mod Terry Pratchett worked on
This week, we passed the 10-year anniversary of beloved fantasy author Terry Pratchett passing away - a person whose in…
www.eurogamer.net
March 16, 2025 at 9:42 AM
Absolutely gorgeous. I love the layout of the signs render, what a cool way to show off your work!
Some of my favorite shots from the work I did on Hyper Light Breaker. More over on my artstation! ⬇️
January 28, 2025 at 12:43 PM
@residentevil.capcomusa.com isn't posting here yet, but Resident Evil 2 for iPhone, iPad, and Mac launches today!

It's 75% off ($10 USD) and one purchase is good for all of the above platforms. Your progress even syncs between your devices via iCloud, it's a fantastic way to revisit this game!
December 10, 2024 at 9:07 PM
Official HDR goodness is coming to Control for Mac!
Control Ultimate Edition comes to Mac on February 12th 2025. 🔻 Pre-order now: https://apps.apple.com/us/app/control-ultimate-edition/id6502953520

Optimized for Apple silicon Macs with support for HDR, MetalFX Upscaling, & hardware-accelerated ray tracing on Macs with the latest M3 family of chips.
November 19, 2024 at 5:38 PM
Reposted by Garrett Austin
News from our Capital Markets day:
🔦 Alan Wake 2 has sold over 1.8M units
🔻 Control Ultimate Edition will release on Mac February 12th 2025
💥 Control 2 will be an action RPG
🎁 Control will receive a free update in early 2025, unlocking some previously released content

🔎 https://buff.ly/4eCBQEU
November 19, 2024 at 12:34 PM