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gaspoweredpick.bsky.social
gaspoweredpick
@gaspoweredpick.bsky.social
An autistic person who enjoys Minecraft on Java. Helper on the Mojira bug tracker. he/him
Which features in Minecraft may have looked unusual back when they were first introduced, but aged well?

Or alternatively, what features still look weird to this day?
November 15, 2025 at 2:39 PM
Am I the only one who still really likes skeleton horse traps and believes they're mostly fine as is?

(You know, other than the inconsistencies between them and undead mounts in 1.21.11, and weird bugs, but those aren't that big of a deal.) #Minecraft #MountsOfMayhem
November 10, 2025 at 6:07 PM
Mojang will add the most epic subterranean biomes and overhaul every aspect of the Overworld's terrain, never speaking a single word of it, then designate their entire propaganda department to spreading the divine word of glow squid and alive bush for the 5th time this week...
November 8, 2025 at 7:42 PM
How should low temperature regions in the Overworld be improved? This can include new biomes, overhauling existing biomes on the colder side (like taigas or windswept hills), structures, etc. #Minecraft
November 7, 2025 at 10:46 PM
Overall, vertical biomes in Minecraft tend to be largely advantaged compared to horizontal biomes due to their increased depth and greater detail.

Which cave or Nether biome is your favorite, and what other vertical biomes would you like to see in the future (including the End dimension)?
November 6, 2025 at 5:52 PM
Yes, it's about time for Twitter to accept the combat experiments revolution! We need at least a few QoL features from those versions, like attacking mobs through non-solid blocks like tall grass, loyalty tridents surviving the void, and axes taking 1 durability from attacking. #Minecraft
November 6, 2025 at 4:59 PM
What are your nitpicks about any of the Minecraft drop releases this year, including the most recent one?
November 5, 2025 at 7:38 PM
Some people are really complaining that the coral nautilus is a retexture of a retexture, meanwhile I'm just waiting for all Minecraft weapons to be able to attack through tall grass (and other non-solid blocks) instead of just spears, like in the combat test snapshots.
November 5, 2025 at 5:04 PM
What are your theories about the sniffer, or Minecraft's lore in general?
November 5, 2025 at 3:01 AM
So, it looks like the Mounts of Mayhem drop is feature complete. Most of the drops this year seem to be medium sized, more or less. None were significantly large or small this time.

What are your thoughts on this drop, and what would you like to see added or changed for Minecraft in the future?
November 5, 2025 at 2:01 AM
I wonder when we'll get a new structure in a drop release, even small ones similar to desert wells? #Minecraft
November 4, 2025 at 10:53 PM
Come to think of it, I wonder if they'll finally add hoglin dancing to emphasize the "mayhem" part of this drop. #Minecraft #MountsOfMayhem
November 4, 2025 at 2:44 PM
What are your hot takes on Minecraft weapons and similar items for combat?

Mine is that some enchantments are just not that good, and there's not much that can be done. Yes, that includes lunge. I think they should just leave it as is and improve the spear's base damage at this point.
November 1, 2025 at 5:17 PM
If they add hoglin jockeys in the Nether, you know actual threatening ones rather than cosmetic interactions, I'm going to suggest a Nether ominous event. I'm not sure if this drop has enough space for it at this point, but still. #Minecraft
November 1, 2025 at 4:27 PM
What aspects of the spear would you tweak or change (aside from the lunge enchantment. In my opinion, it was always going to be much more niche than the spear itself)? #Minecraft #MountsOfMayhem
November 1, 2025 at 3:49 PM
Which mobs in Minecraft can be surprisingly scary or intimidating when you encounter them in game?
October 31, 2025 at 1:28 PM
What are some examples of Minecraft features that aren't very useful, but you really like anyway?
October 31, 2025 at 1:09 PM
Aside from all the mounts, the camel one easily being my favorite, I also like how certain mobs could use spears and even counter flying players taking advantage of the spear's damage boost.

What other PvE additions or changes do you think might show up in this drop? #Minecraft
October 30, 2025 at 3:54 PM
Warm take, but I'm actually fine with most of the basic enemy retextures/remodels. In the end, it really depends on what they do. For example, the husk is literally just a zombie that doesn't burn, while I find the bogged and parched nice changes to spice up combat. #Minecraft
October 29, 2025 at 9:50 PM
Here before the onslaught of hellbent ultra-nitpick ragefesters that'll dox you to the dark web because you didn't use the precise wording for "Minecraft pets" that they expected.
October 27, 2025 at 9:27 PM
So it's been about 4 weeks.

I wonder what they mean that they'll "put the 'mayhem' into Mounts of Mayhem" with more features? The suspense is killing me! #Minecraft
October 27, 2025 at 8:20 PM
Make a post like "I fucking hate the idea of tying random areas to the dragon fight!"

And some commenter will be like "[Sentence about anything different in your post]. Unrelated, but I would love if Minecraft was more restrictive and tied to the dragon fight" as if you didn't say it was the worst.
October 27, 2025 at 8:07 PM
So, I haven't touched Bedrock in a long while, but here it is: Vibrant Visuals

What do you think of this graphics overhaul for Minecraft? If you've also checked it out, what tweaks or changes would you make?
October 26, 2025 at 12:20 AM
What other hostile mobs or encounters would you like to see in different regions (such as the caves), similar to how the zombie horse and zombie nautilus were implemented? #Minecraft
October 25, 2025 at 9:17 PM
I have a hunch that the main reason the creeper wouldn't be added today is not because it fully breaks the principles of Minecraft, but because it is an outlier in terms of how it punishes the player. Oh, and more importantly, the community reaction if this thing was added today.
October 24, 2025 at 5:49 PM