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Long time no see man, hope you've been doing well!
Long time no see man, hope you've been doing well!
Going back to a longer charge time, and doing what you're suggesting might help fix the feel of it.
Going back to a longer charge time, and doing what you're suggesting might help fix the feel of it.
Right now it's just a rapid fire line renderer that deals fractions of a point of damage every frame that it detects a hit. When the damage adds up to a point it applies that point of damage.
Right now it's just a rapid fire line renderer that deals fractions of a point of damage every frame that it detects a hit. When the damage adds up to a point it applies that point of damage.
It makes a huge difference in the game's performance!
It makes a huge difference in the game's performance!
3/3
3/3