There were some heartwarming moments that I will never forget as well, so I wrote a bit about my experience
→ blog.febucci.com/2025/11/my-experience-at-unite-2025/
See you at the next thing!!
There were some heartwarming moments that I will never forget as well, so I wrote a bit about my experience
→ blog.febucci.com/2025/11/my-experience-at-unite-2025/
See you at the next thing!!
- Talk: "Self funding through the asset store" (Nov 19, 12:30PM)
- Panel: talking with other creators about making tools (Nov 20, 10:45 AM)
- Live with Text Animator 3.0 shortly after
Full schedule: unity.com/unite
See you there 🫶🏻 @unity.com
- Talk: "Self funding through the asset store" (Nov 19, 12:30PM)
- Panel: talking with other creators about making tools (Nov 20, 10:45 AM)
- Live with Text Animator 3.0 shortly after
Full schedule: unity.com/unite
See you there 🫶🏻 @unity.com
#EasyOutline allows to quickly add different outline effects to your 3D models in Godot (with 2D coming soon as well)!
You can get it here: www.febucci.com/tools/easy-o...
#EasyOutline allows to quickly add different outline effects to your 3D models in Godot (with 2D coming soon as well)!
You can get it here: www.febucci.com/tools/easy-o...
We added:
- Support for default tag modifiers
- Typewriters by word
You can get it here: www.febucci.com/tools/text-a...
Thank you for all the support!!
Ciao! 🫶 #FebucciTextAnimator
We added:
- Support for default tag modifiers
- Typewriters by word
You can get it here: www.febucci.com/tools/text-a...
Thank you for all the support!!
Ciao! 🫶 #FebucciTextAnimator
Daniel wrote a bit here: blog.febucci.com/2025/10/minecraft-is-removing-code-obfuscation-in-java/
Looking forward for the procedural generation 👀
Daniel wrote a bit here: blog.febucci.com/2025/10/minecraft-is-removing-code-obfuscation-in-java/
Looking forward for the procedural generation 👀
Link here: blog.febucci.com/2025/10/how-...
Link here: blog.febucci.com/2025/10/how-...
Let's make some tools and discover how many things go into it and all the infinite directions we could take (which is scary AND fun).
I wrote a little bit about it here: blog.febucci.com/2025/10/devg...
Thanks so much for having me and see you soon!
🎟️ Nov 6: devgamm.com/portugal2025...
Let's make some tools and discover how many things go into it and all the infinite directions we could take (which is scary AND fun).
I wrote a little bit about it here: blog.febucci.com/2025/10/devg...
Thanks so much for having me and see you soon!
🎟️ Nov 6: devgamm.com/portugal2025...
🎟️ Nov 6: devgamm.com/portugal2025...
→ You can Grab #TextAnimatorForGodot here (let us know what you think!) : www.febucci.com/tools/text-a...
Ciao! 🫶
→ You can Grab #TextAnimatorForGodot here (let us know what you think!) : www.febucci.com/tools/text-a...
Ciao! 🫶
We worked a lot to port the majority of the core features and we're looking forward to what you all create (🥹) while we update and ship new things as frequently as we can!! 🔥
Info & link below!
We worked a lot to port the majority of the core features and we're looking forward to what you all create (🥹) while we update and ship new things as frequently as we can!! 🔥
Info & link below!
-> Here are some news about its release (👀) and more:
blog.febucci.com/2025/10/text...
Let me know if you like it and hear you soon with the new updates 🫶
-> Here are some news about its release (👀) and more:
blog.febucci.com/2025/10/text...
Let me know if you like it and hear you soon with the new updates 🫶
Get it here -> blog.febucci.com/2025/09/crea...
<3 #godotengine
Get it here -> blog.febucci.com/2025/09/crea...
<3 #godotengine