Funwayguy
banner
funwayguy.bsky.social
Funwayguy
@funwayguy.bsky.social
Software Engineer | Mod Developer | Digital Artist
Links: https://linktr.ee/funwayguy

PFP By: @kingofslackers.bsky.social
I have more art up on DA (same username) but here are a few more I've drawn, exploring between different drawing styles.
January 16, 2025 at 3:35 AM
Rebuilding my art feed on BlueSky is making me want to get back into drawing after putting it down so long. I miss having the free time to just sit down and let my mind slip into artworks.
January 16, 2025 at 3:33 AM
For anyone curious, yes the loot chest development I've been doing for 1.20 works just fine in 1.21. The BQ4 framework is built to be version agnostic with only minor bootstrapping required to support new Minecraft releases.
January 15, 2025 at 9:40 AM
The upcoming BQ4 loot chest now supports bulk opening. With all the opening animations and artwork done, all that's left to do is hooking it up to the quest system for pack developers to use.

Fun Fact: Despite hundreds of test rolls, I still haven't pulled a natural UNIQUE card.
January 10, 2025 at 7:21 AM
Finally got around to making some textures for the WIP loot chest. Took some inspiration from various Minecraft Dungeon's chests and put my own spin on what they'd look like as a shulker box. Quite happy with the results.
January 9, 2025 at 12:48 PM
Better Questing loot chests are coming along nicely. Now with shiny cards to show off your spoils.
January 8, 2025 at 6:25 AM
For anyone interested in what's been happening with BQ4 development in the last 2 months and not following along on Discord, here's a preview of the new loot chests with shaders.
December 27, 2024 at 10:48 AM