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Frixuu
@frixuu.fyi
resident of a tall tower encircled by a moat
i love brazil (1985, d. terry gilliam)
November 1, 2025 at 11:38 PM
example in action:
October 16, 2025 at 10:10 PM
this is how I found out
October 14, 2025 at 1:31 PM
you may not like it, but this is what a peak fork looks like
October 14, 2025 at 3:02 AM
October 9, 2025 at 1:28 PM
In my experience this is age-dependent, as in some older people prefer celebrating name days over birthdays because it reminds them less about the passage of time, while younger folks don't care as much about them
September 2, 2025 at 12:26 PM
was the bink there?
April 12, 2025 at 9:26 PM
sorry i ate it
February 6, 2025 at 10:13 AM
Problem: I want to be able to dynamically change my character's clothing, but I'm too lazy to properly author clipping zones for my assets.

Solution: Move (& scale) some vertices around, rerender everything to a SubViewport, and use that for layer depth testing!

#GodotEngine
January 26, 2025 at 1:00 AM
Reposted by Frixuu
Lol, yeah sure why not, I added a TwentySevenPatchMesh. It was just a few lines. Fun to play with. If you want to slice it along 4 dimensions, you're gonna have to do it yourself.
December 29, 2024 at 2:11 AM