Frame Data: Mech Arena
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framedata.bsky.social
Frame Data: Mech Arena
@framedata.bsky.social
A one on one mecha arena fighting game, where you pilot Frames to prove that you're the best pilot in the arena.

Wishlist on Steam Now: https://store.steampowered.com/app/3168240/Frame_Data_Mech_Arena/
March 25, 2025 at 8:29 PM
+extra, thanks to BYOIG
March 19, 2025 at 4:21 PM
Last night, so far so cool.

#gamedev | #indiedev | #GDC
March 19, 2025 at 4:18 PM
Frames Ready...

#gamedev | #indiedev | #unrealengine
March 14, 2025 at 6:00 PM
Defense v.s. Offense Abilities 🛡️💥

#gamedev | #indiedev | #unrealengine
March 10, 2025 at 8:53 PM
FrameData Friday #6

Teaser for new ability rework in progress.

Modeling, texturing, and animations completed.

#gamedev | #indiedev | #lowpoly
March 7, 2025 at 6:50 PM
New healthbar Icons and notify texts

#gamedev | #indiedev | #unrealengine
March 3, 2025 at 11:10 PM
Stress testing Ai Combat 🎮💥

#gamedev | #indiedev | #unrealengine
February 26, 2025 at 9:49 PM
Ai Got Schmoovement Now 🕺💨

#gamedev | #indiedev | #unrealengine
February 23, 2025 at 8:26 PM
Today marks the game's 2 year long development. Excited on developing and sharing more of the final refactoring.

#gamedev | #indiedev | #screenshotsaturday
February 22, 2025 at 5:36 PM
The best defense, is a good offense. 🛡️💥🔪

#gamedev | #indiedev | #unrealengine
February 11, 2025 at 1:48 AM
FrameData Friday #5

The first look into meleeing.

Melee is a risky, last resort maneuver that requires a Frame to be in close range and cost a dash bar to pull off.

It has a long windup but the reward can lead into a game changing turnaround. 🔪💨

#gamedev | #indiedev | #unrealengine
January 31, 2025 at 8:40 PM
going all in...🔪💨

#gamedev | #indiedev | #unrealengine
January 29, 2025 at 10:17 PM
Mockup Combat Test...

#gamedev | #indiedev | #unrealengine
January 22, 2025 at 8:08 PM
First 3 selectable weapons ready.
Main and Sub Variants ready and waiting...

#gamedev | #indiedev | #lowpoly
January 21, 2025 at 8:00 PM
More animations completed 💨🔪

#gamedev | #indiedev | #lowpoly
December 11, 2024 at 8:46 PM
Blocking out next animation for next gameplay rework...🔪

#gamedev | #indiedev | #lowpoly
December 10, 2024 at 7:00 PM
Shield ability can block and occasionally reflect bullets, but under enough damage, it can break, stunning the user, and leaving the pilot and frame vulnerable with a longer cooldown.

#gamedev | #indiedev | #unrealengine
November 30, 2024 at 6:08 PM
FrameData Friday #4

Preview of the first ability rework, the shield.

When activated, it'll lock onto an opponent, blocking most incoming fire and can occasionally deflect projectiles back towards an opponent.

More aspects are in mid development. 🛡️

#gamedev | #indiedev | #unrealengine
November 22, 2024 at 7:53 PM