Wishlist on Steam Now: https://store.steampowered.com/app/3168240/Frame_Data_Mech_Arena/
#gamedev | #indiedev | #screenshotsaturday
#gamedev | #indiedev | #screenshotsaturday
The first look into meleeing.
Melee is a risky, last resort maneuver that requires a Frame to be in close range and cost a dash bar to pull off.
It has a long windup but the reward can lead into a game changing turnaround. 🔪💨
#gamedev | #indiedev | #unrealengine
The first look into meleeing.
Melee is a risky, last resort maneuver that requires a Frame to be in close range and cost a dash bar to pull off.
It has a long windup but the reward can lead into a game changing turnaround. 🔪💨
#gamedev | #indiedev | #unrealengine
Thank you to everyone who continues to support and show interest in this game. ❤️
#gamedev | #indiedev | #unrealengine
Thank you to everyone who continues to support and show interest in this game. ❤️
#gamedev | #indiedev | #unrealengine
#gamedev | #indiedev | #unrealengine
#gamedev | #indiedev | #unrealengine
Preview of the first ability rework, the shield.
When activated, it'll lock onto an opponent, blocking most incoming fire and can occasionally deflect projectiles back towards an opponent.
More aspects are in mid development. 🛡️
#gamedev | #indiedev | #unrealengine
Preview of the first ability rework, the shield.
When activated, it'll lock onto an opponent, blocking most incoming fire and can occasionally deflect projectiles back towards an opponent.
More aspects are in mid development. 🛡️
#gamedev | #indiedev | #unrealengine