🗺️ Natal-RN, Brazil
🎮 Prev.: One Lonely Outpost; Steampunk Shinobi; Rise of the Third Power
🔥 Shaders; lighting; VFX; Unreal; Unity
💼 Looking for work as VFX artist, programmer or tech artist!
🌐 www.glucena.com
Whole system is made in C++ with the connections made with a Spline Mesh Component.
#gamedev #techart #ue5 #unrealengine
Whole system is made in C++ with the connections made with a Spline Mesh Component.
#gamedev #techart #ue5 #unrealengine
I used Blender and Substance Designer, but mostly everything was in Unreal w Niagara. I additionally wanted to emit some particles out of the character, but I also really wanted to share this! Any thoughts? :)
#VFX #UE5 #UnrealEngine #GameDev #TechArt
I used Blender and Substance Designer, but mostly everything was in Unreal w Niagara. I additionally wanted to emit some particles out of the character, but I also really wanted to share this! Any thoughts? :)
#VFX #UE5 #UnrealEngine #GameDev #TechArt
📁 Just give it a folder and it automatically imports the textures, packs and inverts them and creates the material.
🔗 github.com/fr4ct1ons/ez...
#unity3d #GameDev
📁 Just give it a folder and it automatically imports the textures, packs and inverts them and creates the material.
🔗 github.com/fr4ct1ons/ez...
#unity3d #GameDev
Here are some of my previous works~
🌐 www.glucena.com
#gamedev #art #vfx
Here are some of my previous works~
🌐 www.glucena.com
#gamedev #art #vfx