Gabriel Lucena
fr4ct1ons.bsky.social
Gabriel Lucena
@fr4ct1ons.bsky.social
✨ Tech artist w/ 4+ years of experience
🗺️ Natal-RN, Brazil
🎮 Prev.: One Lonely Outpost; Steampunk Shinobi; Rise of the Third Power
🔥 Shaders; lighting; VFX; Unreal; Unity
💼 Looking for work as VFX artist, programmer or tech artist!
🌐 www.glucena.com
Pinned
Hello #portfolioday! I'm Gabriel and I'm a tech artist from Brazil! I work mostly with visual effects, shaders and lighting, though I just love art and programming. This is also my first Bluesky post!

Here are some of my previous works~

🌐 www.glucena.com

#gamedev #art #vfx
Reposted by Gabriel Lucena
Now that Bluesky has bookmarks, you can now bookmark that they used to call me The Drift King back in college. Share to change a life
September 8, 2025 at 8:37 PM
Reposted by Gabriel Lucena
June 17, 2025 at 2:25 PM
Deltarune released and I just found out I don't have the save I used before on the demos 🤡🤡🤡 Guess I'll have to replay it all over again...
June 4, 2025 at 3:24 PM
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Deltarune Tomorrow
June 4, 2025 at 7:57 AM
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Turntable because why not?
June 3, 2025 at 10:22 PM
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Deltarune............................................................ tomorrow!
June 3, 2025 at 12:43 PM
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Zelda 🗡
May 6, 2025 at 6:23 PM
Reposted by Gabriel Lucena
Raise your hand if the answer is that publishers "want to see a bit more" ad infinitum forever
Hey,

To my game dev peeps out there,
what is your number one challenge related to obtaining funding for the game you’re trying to develop? 💜
May 29, 2025 at 10:57 AM
Mr. President, a second Persona 4 VA skeet has hit
For those asking, I have not been asked to reprise my role as Chie Satonaka in the Persona 4 remake.

RIP 😭😭😭😭😭😭

I am blessed to have recorded as many Persona 4 games as I did playing her.
a close up of a person 's face with the letters mbs visible
Alt: a close up of a person 's face with the letters mbs visible
media.tenor.com
May 29, 2025 at 12:36 PM
This is definitely one way to reveal the Persona 4 Remake 🤡
May 28, 2025 at 4:55 PM
Reposted by Gabriel Lucena
I have been officially verified as The Drift King back in college
May 27, 2025 at 9:42 AM
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I know I don't show much these days, but I do sketch still as refresher and personal fun
May 16, 2025 at 4:30 PM
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Bistro in the evening
May 19, 2025 at 8:58 PM
Been working on a tether system, similar to the one in Astroneer. It's still a very early progress but it feels great seeing it in action!

Whole system is made in C++ with the connections made with a Spline Mesh Component.

#gamedev #techart #ue5 #unrealengine
May 19, 2025 at 11:16 PM
Reposted by Gabriel Lucena
It's all fun and games until it has to be fun and a game
May 27, 2024 at 9:31 PM
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Hey everyone! Here's a stylized character we worked on — we retextured it and created a custom stylized shader in Unreal Engine. The original concept was done by Yishu Ci.
May 13, 2025 at 10:56 AM
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May 11, 2025 at 12:20 PM
✨Created a light themed attack VFX in Unreal~

I used Blender and Substance Designer, but mostly everything was in Unreal w Niagara. I additionally wanted to emit some particles out of the character, but I also really wanted to share this! Any thoughts? :)

#VFX #UE5 #UnrealEngine #GameDev #TechArt
May 9, 2025 at 9:22 PM
Reposted by Gabriel Lucena
You all helped make 19-year old Ahmed's from Gaza's dream of enrolling in game artist studies come true. Now, he needs additional funding to pay for living expenses. Let's prove this industry tries to take care of anyone that shares our dream of making games.

www.gofundme.com/f/help-ahmed...
Donate to Help Ahmed study & pursue gamedev outside Gaza, organized by Ahmed Matar
Update! (May 2025), The journey continues! The past year has been wild!… Ahmed Matar needs your support for Help Ahmed study & pursue gamedev outside Gaza
www.gofundme.com
May 8, 2025 at 11:27 PM
Reposted by Gabriel Lucena
May 8, 2025 at 6:24 PM
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oh game dev
May 6, 2025 at 4:21 PM
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Sculpt practice Based on concept by
@samuelyounart
May 5, 2025 at 4:14 PM
Reposted by Gabriel Lucena
Fucking hell, it continues.
BREAKING: Electronic Arts is laying off between 300 and 400 staff, including around 100 at Respawn, and canceling a Titanfall extraction shooter that was in early development, according to people familiar. www.bloomberg.com/news/article...
Electronic Arts Lays Off Hundreds, Cancels ‘Titanfall’ Game
The video-game publisher cuts between 300 and 400 jobs
www.bloomberg.com
April 29, 2025 at 8:20 PM
Reposted by Gabriel Lucena
Layering of more custom particle sim effects for motion and reactivity on top of the localized destruction + emission.

Don't be afraid to do weird incorrect math or break the laws of physics if the results look cool and the animation is pleasing to look at.

#gamedev #godotengine #vfx #rtvfx #wip
April 23, 2025 at 11:03 AM