FR3NKD
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fr3nkd.bsky.social
FR3NKD
@fr3nkd.bsky.social
Godot, Blender and open-source software
Store: https://fr3nkd.gumroad.com/
Ucupaint -> Godot
1. Bake all channels
2. Save .Blend inside Godot project
3. Enjoy
November 14, 2025 at 3:35 PM
Sci-Fi sketch
November 13, 2025 at 5:48 PM
It never ceases to amaze me...
November 10, 2025 at 5:36 PM
Ucupaint 2.4

Combining decals and displacement with height based blending to add detail with precision.

This can all be baked down into a material or even a 3D model.
November 10, 2025 at 3:33 PM
@greencrowdev.bsky.social and I are making an addon for #GodotEngine that lets you control every aspect of rendering and post-processing in one place.
November 4, 2025 at 11:49 AM
Making a lesson about decals, do you like this one? 🤖
October 28, 2025 at 10:38 AM
The new lesson of my texturing course is out, and will teach you high to low poly bake with no retopology required.
October 23, 2025 at 3:59 PM
I'm telling you guys, this is the way...
Crazy iteration time, total control, all in one software.

Next lesson will be about this technique.
October 15, 2025 at 2:39 PM
Excerpt from the latest lesson of the Ucupaint course.
October 13, 2025 at 2:22 PM
Ucupaint course early access is out!
fr3nkd.gumroad.com/l/ucupaint_c...
September 30, 2025 at 5:25 PM
You don't need any other software, you just need Blender.
September 16, 2025 at 9:08 AM
I made a black and white Blender theme, if you guys like it I'll make it public
June 24, 2025 at 11:24 AM
It's all about layering
June 6, 2025 at 9:29 AM
"Rebake All" feature coming to Ucupaint 2.3
May 17, 2025 at 9:24 PM
Unreal Blender 5
May 13, 2025 at 9:58 AM
Ucupizza
May 10, 2025 at 12:16 AM
Ucubricks
April 30, 2025 at 9:38 PM
I've always wanted to make my own Matcaps!
April 29, 2025 at 1:01 PM