Fotts
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fotts.bsky.social
Fotts
@fotts.bsky.social
They/Them
VGM composer by trade | SF6 nerd | otter to the core
dragon drop, abyssal, various
personal account: posts and shares may not always be your cup of tea and/or weird
please do not follow if under 18
TG: @FottsOtts
https://fottsmusic.com
older christmas track for dragon drop that i'm still really proud of - jokingly titled Melon Saves Christmas! i don't do fully orchestral arrangements very often, so i wanted to take this opportunity to go all out on it. #vgm
December 13, 2025 at 5:49 AM
track from the beginning of 2024 that i'm still really happy about, one of my favorites from the album - Pipe Dream! #vgm
December 1, 2025 at 11:07 PM
this character fuckin rules
November 17, 2025 at 10:41 AM
every time i see this clip i have this intense nostalgia for these things and it's about time i shout about it somewhere
November 17, 2025 at 7:10 AM
silly thing done by @murineedscoffee.bsky.social after i got 1st at my locals using c. viper
November 4, 2025 at 1:01 PM
actually pretty easy to do
October 29, 2025 at 6:32 AM
still not done messing with this concept

guaranteed HP TK feint invuln vs. mai's safe dive followup (anything from -1 to -3) using a framekill

always at least +10
October 26, 2025 at 6:35 AM
welcome back sf4 c. viper invincibility frames
October 15, 2025 at 10:28 AM
oh wait i guess i can just do this for free with the install, huh
October 15, 2025 at 9:19 AM
pure catharsis
October 15, 2025 at 9:03 AM
welcome back c. viper
October 15, 2025 at 8:57 AM
new tunes! another track for the same project as the previous one i posted, hence the similar vibes! the environment for this one might involve more sand and ocean, however #vgm
September 30, 2025 at 1:03 AM
new tunes! something i've done for a team battle game with a silly, "game show obstacle course" vibe

#vgm
September 16, 2025 at 6:43 AM
i guess i broke it, it's been stuck here for 45 minutes
August 31, 2025 at 4:38 AM
my favorite part of battle hub might be the losers who try desperately to get an interaction from any human being at all and end up talking to themselves in the chat for hours
July 19, 2025 at 8:49 AM
finished version of an earlier WIP! don't think i can talk about what it's for just yet, but i had a ton of fun putting it together. #vgm
July 9, 2025 at 9:37 PM
i wonder what this WIP could be for?
June 23, 2025 at 2:29 AM
here's the much easier, much less interesting microwalk combo. 5MP>MP adds two hits of scaling and i think it should probably be avoided in drive rush combos unless it's necessary (like after the microwalk here).
June 6, 2025 at 11:16 PM
small microwalk optimization from a DRC. probably not worth going for since it's much more difficult than DR 2HP, microwalk 5MP>MP.

5HK isn't possible after a drive rush cancel from 5MP>MP, and you're left out of range for the 5MK>HK target combo launcher after DR 2HP.
June 6, 2025 at 11:06 PM
she can do level 1, level 1, DP
but she can also do level 1, OD Rhino Horn, level 2
June 4, 2025 at 2:45 PM
that's a big kick
June 4, 2025 at 1:56 PM
something to note is that you're technically really minus after lynx whirl here. it's fake and can be jabbed out of.

however, you can force a +9 trade with a wakeup 4f using MP Whirl -> LK (and it's +1 oB as well)
June 4, 2025 at 1:25 PM
meaty setups for mallet smash (same one as in the first one), 6MK, and 2MK
June 4, 2025 at 12:35 PM
okay it is time for me to go to bed but i snuck in a little time to figure out some stuff

- meaty mallet smash (the regular one, not the powered up one)
- low after lynx song
- throw after lynx whirl
- throw bait after lynx whirl
- side switch lynx whirl because why not
June 4, 2025 at 12:32 PM
j HP no longer adds to the juggle count as far as i can tell so that's pretty fun
June 4, 2025 at 8:24 AM