footnotesfuture.bsky.social
@footnotesfuture.bsky.social
Maybe we're on the same page in that I don't think I experience this with games in the way I do with music?

Can think of half examples and games I've replayed and enjoyed and maybe 1 real exception... But yeah there's just too much 'stuff' in games.
December 7, 2025 at 6:01 PM
Relistening to a song can be better and better the more you listen. They are my favourite songs.

One of my favourite bands is Periphery. Not to all tastes, but I experience this 'new details every time + anticipating the crescendo is great' in loads of their songs
December 7, 2025 at 5:58 PM
+++interesting!

I think I experience this grossness too but never framed it as experience Vs memory

I experience this grossness more in books nowadays actually. I feel lots of books today are filled with filler.

I experience it with games too.

I loved silksong though. I think you would hate it?
December 7, 2025 at 5:56 PM
(see my comments separately about music. I certainly listen to music to decorate my time also. I typically listen to music to decorate my time and sometimes something jumps out at me and then I actively listen to it and then I horrifically overplay it. 90k minutes on Spotify wrapped)
December 7, 2025 at 5:48 PM
Cross stitching is the pixel art of the analogue world
December 7, 2025 at 5:23 PM
If I may ask what are you going to school for. I likely won't comment further I'm just curious
December 7, 2025 at 5:22 PM
Typing one hand on the go :'(
December 7, 2025 at 5:21 PM
I recently got into Bryan Enos ambient stuff and it sits in a difficult spot for me because I find it both beautiful and moving and I also recognize that it is to an extent intended as decoration
December 7, 2025 at 5:20 PM
That certainly is a craft I respect
December 7, 2025 at 5:19 PM
(I *love* music as decoration, but I would never want to create music that I consider decoration)
December 7, 2025 at 5:18 PM
Here we diverge and I don't think I can say anything helpful but fwiw:

I find both painting and music as decoration uninteresting

When I am moved by a painting or music it's because I've given them my attention and I don't see any difference between that form of interaction games (in principal)
December 7, 2025 at 5:17 PM
Persuit*
December 7, 2025 at 5:10 PM
Perhaps a non unified (career Vs persist) is less painful
December 7, 2025 at 5:07 PM
If I can help with that let me know.
December 7, 2025 at 5:06 PM
For me the ancillary stuff has it's own 'craft' appeal, perhaps akin to a woodworker crafting the same design over and over again... ?

( There is still plenty I could leave)
December 7, 2025 at 5:04 PM
Framed like this to me other parts of your attitude become clear too!

I see that a painter or writer had less (no?) ancillary bullshit to deal with in their work.

I wonder how those would suit you?

Communities there are slower?

(Still have to 'sell' should either be a career)
December 7, 2025 at 5:01 PM
I think 'the good stuff' is rare, and hard to talk about when you're putting your energy into actually making

(???)
December 7, 2025 at 4:25 PM
I get frustrated that I don't see much chat about 'the good stuff' (for lack of a better term, 'art')

Part of my play testing project was to tease out all the projects people in paradise were working on, to foster chat about the good stuff.

But nothing really came of it
December 7, 2025 at 4:24 PM
On the other side (in a sense) I have a bad reaction when anyone says they are making art or trying to make an artist.

Without otherwise making an effort, I only respect each project on the basis of it's 'vision.'
December 7, 2025 at 4:21 PM
I flatter myself that I'm not part of the problem with regards to the actual stuff I make by telling myself I'm doing something 'different' but it's not that different... And I'm certainly making a product.

I do still see this as art... In a way
December 7, 2025 at 4:19 PM
This is the most viscerally understandable part of your view on games these days, for me.

I totally agree and get annoyed by this stuff.

A bit ironic that to an extent I am part of this now (I have a publisher).

But I aim to keep my online communication 'generous' rather than 'greedy'.
December 7, 2025 at 4:18 PM
I very much agree with this stance

But I would also say that to a reach a certain *scale* of things, money is required.

(Perhaps reaching that scale damages the thing's 'purity' whatever that is)
August 24, 2025 at 8:02 AM
A lot of games have virtual frames (physics ticks) and interpolate object positions in 'real' frames to make them smooth.

Is it still defensible?? Please! I need this!
June 26, 2025 at 6:43 AM
Oh god I can't think my way out of this one
June 26, 2025 at 6:38 AM