Working on games and graphics
I love their cozy claylike look.
Almost a shame to combine lightmaps with the other textures.
I love their cozy claylike look.
Almost a shame to combine lightmaps with the other textures.
Currently the lods are per object, hoping to experiment with cluster based lods in the future.
But first I want to improve shading quality, do another performance pass and some much needed code cleanup.
Currently the lods are per object, hoping to experiment with cluster based lods in the future.
But first I want to improve shading quality, do another performance pass and some much needed code cleanup.
I can now easily generate lods from code.
Hoping to find some time this weekend to plug this into the gpu driven renderer.
I can now easily generate lods from code.
Hoping to find some time this weekend to plug this into the gpu driven renderer.
I now have some basic texture support with texture arrays.
I now have some basic texture support with texture arrays.
Made some good progress on my gpu driven renderer in unity.
I'm now rendering the entire viking village demo scene in 1 draw.
#unity
Made some good progress on my gpu driven renderer in unity.
I'm now rendering the entire viking village demo scene in 1 draw.
#unity
Unfortunatly everything is now slower then just rendering all meshes🤦♂️.
But hey I learned a lot about compute shaders and I'm confident I can speed up a ton now.
Unfortunatly everything is now slower then just rendering all meshes🤦♂️.
But hey I learned a lot about compute shaders and I'm confident I can speed up a ton now.
Atleast I got meshoptimizer working and now have more sensible meshlets.
Atleast I got meshoptimizer working and now have more sensible meshlets.
youtu.be/Q78wvrQ9xsU?...
youtu.be/Q78wvrQ9xsU?...
Like what you see 👀? You can now register for the Steam playtest to experience it all yourself soon! 👈
#unity #indiedev #fps #roguelite #steam
Like what you see 👀? You can now register for the Steam playtest to experience it all yourself soon! 👈
#unity #indiedev #fps #roguelite #steam
#Oblivion
#Oblivion
blog.s-schoener.com/2025-04-07-c...
blog.s-schoener.com/2025-04-07-c...
I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.
Explainer video:
www.youtube.com/watch?v=HPqG...
Source repository:
github.com/runevision/D...
#gamedev #vfx
I call it Surface-Stable Fractal Dithering and I've released it as open source along with this explainer video of how it works.
Explainer video:
www.youtube.com/watch?v=HPqG...
Source repository:
github.com/runevision/D...
#gamedev #vfx
I only use this laptop to watch youtube so I'm looking for something really light weight.
Windows 10 made the fans spin loudly when doing telementry, updates, virus scans ...
🧵(1/x)
I only use this laptop to watch youtube so I'm looking for something really light weight.
Windows 10 made the fans spin loudly when doing telementry, updates, virus scans ...
🧵(1/x)