so many happy memories! (and a few painful ones too lol)
#gamedev
so many happy memories! (and a few painful ones too lol)
#gamedev
@mcconnell.bsky.social - Riot Age Ratings
@glassbottommeg.bsky.social - Glass Bottom Games (SkateBIRD, Hot Tin Roof)
Group biz panel with @ryanikeaudio.bsky.social , @juliaminamata.bsky.social , @anyacombsherhair.bsky.social and @chasebethea.bsky.social
Rick Davidson - GameDevTV CEO
@mcconnell.bsky.social - Riot Age Ratings
@glassbottommeg.bsky.social - Glass Bottom Games (SkateBIRD, Hot Tin Roof)
Group biz panel with @ryanikeaudio.bsky.social , @juliaminamata.bsky.social , @anyacombsherhair.bsky.social and @chasebethea.bsky.social
Rick Davidson - GameDevTV CEO
We're also syndicated on Spotify, Stitcher, Deezer, PlayFM, Apple Podcasts, and Amazon Music / Audible
Chats with most people below are live, some are still in queue
We're also syndicated on Spotify, Stitcher, Deezer, PlayFM, Apple Podcasts, and Amazon Music / Audible
Chats with most people below are live, some are still in queue
@hometeamgamedev.bsky.social !
a blender project that displaces a cube-sphere (nice UV coords: no pinching at poles) via a noise modifier which uses the pos of an "empty" blender object as the "random seed", so you can move it around to generate infinite rocks
@hometeamgamedev.bsky.social !
a blender project that displaces a cube-sphere (nice UV coords: no pinching at poles) via a noise modifier which uses the pos of an "empty" blender object as the "random seed", so you can move it around to generate infinite rocks