taking inspiration from Armored Core and Gundam to make a amazing VR game.
https://store.steampowered.com/app/2991360/Synthetic__Mecha_Vr/
https://discord.gg/3KYzQPPKvg
some concepts for mech parts. thinking I wanted a mech more- space focused.
I think i've found a relatively fast concept style, just some shading and simple bloom to make the design and topology more legible.
some concepts for mech parts. thinking I wanted a mech more- space focused.
I think i've found a relatively fast concept style, just some shading and simple bloom to make the design and topology more legible.
Incrementally working on my steam page, really need to overhaul almost everything about it. (a majority of assets are from its debut, and were meant only to pass steam inspection XD)
Incrementally working on my steam page, really need to overhaul almost everything about it. (a majority of assets are from its debut, and were meant only to pass steam inspection XD)
having loads of fun designing the pilots for my game and using more interesting visual design for gifs.
this characters still a massive WIP, but he has a nice silhouette
having loads of fun designing the pilots for my game and using more interesting visual design for gifs.
this characters still a massive WIP, but he has a nice silhouette
2/4 of the concepts for the updated designs for my "humanoid" pilots
This part is for the crappy prosthetics, can't wait to see what fun lore i can squeeze out of this
2/4 of the concepts for the updated designs for my "humanoid" pilots
This part is for the crappy prosthetics, can't wait to see what fun lore i can squeeze out of this
1/4 of the concepts for the updated design policy on my "humanoid" pilots
Ngl, limitation really is the birth of creativity, cause adding in different prosthesis quality finally got me in the right mindset
1/4 of the concepts for the updated design policy on my "humanoid" pilots
Ngl, limitation really is the birth of creativity, cause adding in different prosthesis quality finally got me in the right mindset
after having upgraded to Godot 4.4, I found I Really want to avoid fixing my game to support Physics Interpolation.
A result of this is now getting to making the concepts for parts of new levels
after having upgraded to Godot 4.4, I found I Really want to avoid fixing my game to support Physics Interpolation.
A result of this is now getting to making the concepts for parts of new levels
Me looking back on myself wasting an hour animating this. (it is best animation i have made yet)
Me looking back on myself wasting an hour animating this. (it is best animation i have made yet)
Merry (Belated) Christmas
Heres a snippet of VR gameplay for my VR Mech Game.
Polish and Dakka for my revamped Steam page is up next
2025 gonna be nuts
store.steampowered.com/app/2991360/...
Merry (Belated) Christmas
Heres a snippet of VR gameplay for my VR Mech Game.
Polish and Dakka for my revamped Steam page is up next
2025 gonna be nuts
store.steampowered.com/app/2991360/...