Filo
banner
filotg.bsky.social
Filo
@filotg.bsky.social
Technical Designer (8 years working with Unreal Engine and adding up!).

Currently at: The Multiplayer Group

Previously: Nexxyo Labs, Mighty Polygon, Gato Studio

ES/EN/GA
No me pasa
November 9, 2025 at 1:33 PM
¿Eso es tu culo?
October 22, 2025 at 8:34 PM
Cagaste
October 22, 2025 at 8:30 PM
Para mi mucha de las conversaciones de este problema se remiten a esta imagen. No tiene sentido que Coruña y Barcelona tengan la misma zona horaria. bsky.app/profile/kelz...
Aquí, leyéndoos discutir sobre los horarios en España desde el otro lado del Telón de Acero.
October 20, 2025 at 4:32 PM
I got one from the Riot Store in August, plus one from my LGS ages ago. Also I have some budget lists to build for the release. Good luck plundering for yours Capt!
October 17, 2025 at 11:20 PM
Welcome to the other side :D
October 17, 2025 at 10:48 PM
Al menos estamos todos en el mismo sitio, así que no es cosa de valía individual... Mucho ánimo Jorge ❤️
October 5, 2025 at 8:17 AM
16.- Unannounced shooter project

This was my first project at MPG, and I LOVE it to pieces. Probably my happiest time as a game dev ever, and my best work as a Tech Designer. The team is amazing, the game is amazing... In the future I'd love to talk more about it!

Role: Tech Designer
Engine: UE5
October 2, 2025 at 11:30 PM
Benedick his Cucumberass?
October 2, 2025 at 2:56 PM
Reposted by Filo
🥸
October 2, 2025 at 6:25 AM
That being said, I also think of course Silksong is less approachable than HK just because the later is easier in general.
September 21, 2025 at 9:46 PM
The game is harder in general, but it is also quite open, has more combat/movement options available and actually trains you for doing parkour challenges throught all the game, and not only in a brutal section at the end
September 21, 2025 at 9:46 PM