I'm sure this is a naive question, but... isn't it enough to draw the visible lights and bake them into a frame buffer that's the same size as the game frame buffer? This is what I'm doing
I'm sure this is a naive question, but... isn't it enough to draw the visible lights and bake them into a frame buffer that's the same size as the game frame buffer? This is what I'm doing
I'm also finding all the surrounding tiles, extruding those edges that face the light outwards and drawing a quad. What I didn't understand about the article is the following: (1/2)
I'm also finding all the surrounding tiles, extruding those edges that face the light outwards and drawing a quad. What I didn't understand about the article is the following: (1/2)