Tommy Dräger
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fenixfox-studios.bsky.social
Tommy Dräger
@fenixfox-studios.bsky.social
SoftwareEngineer | FenixFox®Studios

🏡 日本、大阪
🔗 https://fenixfox-studios.com
🐙 https://github.com/MilesTails01
Same here ! i hope they keep it exactly as it is right now. A prime example of how a cms should be
October 3, 2025 at 11:44 AM
uhh that is more than nice!! is it also working with BCPP3.1?? with breakpoints? cause debugging this project of mine is just pain

bsky.app/profile/feni...
🎶 AdLib Editor v1.0 🎶
Before the dawn of a new year I wanted to share an alpha version of the "Adlib Editor"! I really need your feedback on this one, cause development is still ongoing!

💾 to Download see comment section!
#indiedev #gamedev #AdLib #Retro #FM
September 28, 2025 at 1:56 AM
xD nice one! way turn again
September 27, 2025 at 3:14 PM
^^ thank you 🙏 the effect itself is not so complicated
(I used to make the same effect in javascript.. no frameworks etc)
bsky.app/profile/feni...

I had to refactor so much in order to make it run on the gamecube though
github.com/MilesTails01...

For everyone who hasn’t found the source code for the Isometric Grid project yet. Take a look and don't forget to leave a star ⭐⭐⭐ if you like it. Your support would mean a lot to me!
August 30, 2025 at 2:04 PM
super cool ! keeping the lighting consistent must be hell
August 27, 2025 at 8:13 AM
I just love transparent plastic 😅
August 24, 2025 at 2:55 PM
^^ yes! either that or the sdk. but dkppc it is
August 24, 2025 at 12:57 PM
- Bones
- Animations
- Fog
- Effects
- Audio

but the 3 mentioned top are needed for an shareable MVP
August 24, 2025 at 12:33 PM
🙇Thank you so much!
There are 3 super big points still on the roadmap:
- GLTF, GLB, OBJ Importer
- Vector3d Refactoring
- Gamecube gcm/iso deploy (that one is tough)
August 24, 2025 at 12:31 PM