felix-cocli.bsky.social
@felix-cocli.bsky.social
Software Developer. Love C#. Developing Shatterwild, a Runescape-inspired game.
Published the first public version of my .NET OpenGL library for debug drawing in 3D applications and games.

It uses modern OpenGL 4.6 and low-level .NET features for high-performance rendering without runtime allocations.

github.com/Felix-Coding...

#gamedev #csharp #dotnet #opengl
November 23, 2025 at 7:34 PM
More work on my voxel game. Switched from Raylib to GLFW and OpenGL. Currently working on custom block models. The goal is to render them just like every other terrain block. The goal is to stay at 12 bytes per vertex. #gamedev #indiegame #voxel #csharp #opengl #minecraft
October 27, 2025 at 9:02 PM
First progress on my new game project 'Shatterwild', a single-player runescape-inspired game. Using Raylib and C#.
#gamedev #indiegame #raylib #csharp
August 28, 2025 at 7:25 PM