Falsely Profound
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falselyprofound.itch.io
Falsely Profound
@falselyprofound.itch.io
Australian narrative designer, illustrator, and enjoyer of spooky stuff. Hire me, it'd be funny
https://www.falselyprofound.com/
https://falselyprofound.itch.io/
update: he works in-engine now too. 👍
tween module, what would we do without you
November 21, 2025 at 1:45 AM
I don't remember if bsky got gifs working yet or not, but reworking the dialog sprites for the skele'in is going well 👍
October 23, 2025 at 12:47 AM
GameJam status:
- doors remember if you've opened them
- RtZ style inventory closeups
- you can pick shit up and drop it on the ground
- casting a teleportation spell while facing a wall kills you dead, time advances when you die
- if you die all your shit drops on the ground for you to find later
January 17, 2025 at 8:09 AM
Good news: figured out the issue with objects.

Bad news: sprites still fall out of sync with the bg when turning, so they can't be used to cover hotspots. i'm gonna have to convert everything to objects/redo my room templates.

Glad I'm sorting this out early. Tilesets'll make decorating easy!
January 12, 2025 at 12:32 PM
Messing around with some stuff for January's MAGS gamejam theme. Prompt is "break some rules", aka make an adventure game that uses some of the worst genre tropes.

Hope you like MAZES 🧵
January 7, 2025 at 11:49 PM