Fallible
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fallible.net
Fallible
@fallible.net
Art and writing and other things. Do not worship technical artefacts. Currently working on @deadcardgames.bsky.social‬. Edinburgh-based. She/her.

https://fallible.net
https://fallible.itch.io
https://blog.fallible.net
riffle
July 29, 2025 at 12:19 PM
Wheee
July 29, 2025 at 12:18 PM
Spent 2 of the last 3 weeks fundamentally reworking the animation system in #rareepisteme and, it's not *great* now but it is now something that can be improved by changing how animations are fired, not something that's fundamentally broken and missing tons of information. #screenshotsaturday #bevy
July 26, 2025 at 4:06 PM
#rareepisteme playtesting weekend has been, so far, a lovely success in terms of getting more feedback from more people. It's available to play right now in-browser at fallible.itch.io/rare-episteme!

Sped up for the bluesky 3min video limit :)

#screenshotsaturday #bevy #gamedev #indiedev #indietcg
July 5, 2025 at 12:40 PM
Hello there, on July 4th & 5th :) #rareepisteme
July 1, 2025 at 3:40 PM
And on the website.
December 20, 2024 at 10:43 PM
Small in-blog-post demo blog.fallible.net/everyones-a-...
December 20, 2024 at 10:11 PM
Working on social media buttons for my website (fallible.net) after picking up aseprite
November 27, 2024 at 7:37 PM
Animation and rendering work this week. Got a compositor now.

#bevy #screenshotsatuday #gamedev #indiedev
November 23, 2024 at 3:13 PM
Since the 0.15 RC dropped a few weeks ago I've been porting the client for the multiplayer card game I've been working on this year to Bevy, and in the last couple of days I've finally got enough functionality in it to actually play cards & see those cards resolve. #screenshotsaturday #bevy #gamedev
November 16, 2024 at 2:23 PM
Game actions achieved! Cards can be played! #bevy #indiedev
November 14, 2024 at 3:22 PM