Fallible
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fallible.net
Fallible
@fallible.net
Art and writing and other things. Do not worship technical artefacts. Currently working on @deadcardgames.bsky.social‬. Edinburgh-based. She/her.

https://fallible.net
https://fallible.itch.io
https://blog.fallible.net
Will anyone claim "I know Hegel better than you" gold star stickers at #gamestalkslive? Let's find out!
October 14, 2025 at 3:26 PM
This took far too long and broke too many things.
August 31, 2025 at 1:57 PM
Having fun at #GIGF25
August 9, 2025 at 2:48 PM
Card games in the wild #rareepisteme #bevy
August 7, 2025 at 4:07 PM
riffle
July 29, 2025 at 12:19 PM
Wheee
July 29, 2025 at 12:18 PM
Spent 2 of the last 3 weeks fundamentally reworking the animation system in #rareepisteme and, it's not *great* now but it is now something that can be improved by changing how animations are fired, not something that's fundamentally broken and missing tons of information. #screenshotsaturday #bevy
July 26, 2025 at 4:06 PM
Let's see if I can figure out a better way of telling people how many people are online and playing games before the next round of playtesting. Feels like a potential self-own, but also for an indie multiplayer game you need a bit of metrics to tell people if anyone else is online. #rareepisteme
July 12, 2025 at 1:54 PM
#rareepisteme playtesting weekend has been, so far, a lovely success in terms of getting more feedback from more people. It's available to play right now in-browser at fallible.itch.io/rare-episteme!

Sped up for the bluesky 3min video limit :)

#screenshotsaturday #bevy #gamedev #indiedev #indietcg
July 5, 2025 at 12:40 PM
Hello there, on July 4th & 5th :) #rareepisteme
July 1, 2025 at 3:40 PM
The progress isn't that visible but behind the scenes things are getting more managable #screenshotsaturday #rareepisteme
June 28, 2025 at 8:06 PM
Players are telling me the order in which things happen on the stack is unclear.
June 25, 2025 at 7:06 PM
May 10, 2025 at 4:44 PM
I'm speaking at @gamestalkslive.bsky.social on April 1st and April 3rd in Edinburgh and Glasgow respectively. I'm just one talk of many, and you can buy tickets here: www.eventbrite.co.uk/e/sgda-prese... #gamestalkslive
March 19, 2025 at 1:11 PM
February 1, 2025 at 5:48 PM
February 1, 2025 at 5:47 PM
February 1, 2025 at 5:46 PM
And on the website.
December 20, 2024 at 10:43 PM
Small in-blog-post demo blog.fallible.net/everyones-a-...
December 20, 2024 at 10:11 PM
Last life drawing session of the year.
December 12, 2024 at 7:46 PM
Working on social media buttons for my website (fallible.net) after picking up aseprite
November 27, 2024 at 7:37 PM
Animation and rendering work this week. Got a compositor now.

#bevy #screenshotsatuday #gamedev #indiedev
November 23, 2024 at 3:13 PM
I am in pain.
November 23, 2024 at 8:13 AM
Since the 0.15 RC dropped a few weeks ago I've been porting the client for the multiplayer card game I've been working on this year to Bevy, and in the last couple of days I've finally got enough functionality in it to actually play cards & see those cards resolve. #screenshotsaturday #bevy #gamedev
November 16, 2024 at 2:23 PM
Game actions achieved! Cards can be played! #bevy #indiedev
November 14, 2024 at 3:22 PM