Victor Negreiro
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estivador.bsky.social
Victor Negreiro
@estivador.bsky.social
Senior 3D Character artist at First Light Games
Game Artist 2D/3D + Spine2D Animator
Learning Godot

Rack and Slay: s.team/a/2311990

#2D #sketch #3D #godot
Don't know exactly why but downloaded and tested libresprite and tried making a 4 frames animation loop that go more and more without porpouse added to a blender 3D scene.
November 20, 2025 at 3:00 PM
Rig and two animations of one of the characters of my game Fang Town, the Sage that talk with the player. made a Idle and a Talking animation to play in the dialogue scenes. 1h of rig turned in 2 mins. #gamedev #spine2D #madewithspine
June 22, 2025 at 6:39 PM
Isn't the sexiest thing about coding or gamedev but I laughed as a mad scientist giving like to my creation when I see this settings menu taking shape, or the grid bg moving with a simple shader I did for the tutorial. it make me feel that "ITS A GAME! LOOKS LIKE A GAME!" 🥲 #gamedev #godot #indiedev
June 8, 2025 at 6:51 PM
OK, I got it, the pathfollow3D go to the closest point of the player, and the player copy the rotation of the pathfollow to move align to it. but the collissions move the player bit by bit disaligning if of the path and I don't know much how to deal with rotated vectors. but thanks for the sugestion
March 27, 2025 at 3:44 PM
I was so obsessed in grind code this first game all alone after finishing the GDQUEST course that I forgot to share it. I passed 2024 making this "flappy bird with more platforming and complex level" and I think it turning something cool I will share more. #godot #madewithgodot
March 1, 2025 at 9:48 PM
I was trying this week to make a character controller moving like the katamari prince in Katamari damaci, and damm!! its hard! the "stop moving and just rotate around" is impossible!!! 😭 #godot #godotengine
February 14, 2025 at 11:55 PM
working panning around too.
December 28, 2024 at 7:11 PM