Victor Negreiro
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estivador.bsky.social
Victor Negreiro
@estivador.bsky.social
Senior 3D Character artist at First Light Games
Game Artist 2D/3D + Spine2D Animator
Learning Godot

Rack and Slay: s.team/a/2311990

#2D #sketch #3D #godot
Don't know exactly why but downloaded and tested libresprite and tried making a 4 frames animation loop that go more and more without porpouse added to a blender 3D scene.
November 20, 2025 at 3:00 PM
Comprei um boneco montavel do Kamen Rider, decidi comecar por esse Double, pensei mais pra frente comprar outros. Foi bem divertido montar ele.
October 14, 2025 at 1:46 AM
I didn't sculpt anything in ages so I tried to sketch the head of that fucked up sketch of the spirit, creature, inner conscience or whatever Alister Crowley saw and named Aiwass. it look like a nice gray alien without the big eyeballs. last image is the sketch I followed. #3D #blender #sculpt
October 6, 2025 at 4:01 PM
Rolou umas merdas mês passado que criou esse triste buraco. mas no geral eu to até que concistente nesse projetinho =~
September 29, 2025 at 3:14 AM
My game Rack and Slay is on a bundle on Humble Bundle. I'm really happy to be on a bundle, specially because how Humble Bundle allow me to get games years ago when I didn't have money to have acess to this stuffs. please go take a look.

www.humblebundle.com/games/indie-...
September 17, 2025 at 1:31 AM
Peguei o GameHub, versão com UI bonita do Winlator, instalei no meu Retroid Flip 2 e rodei jogo do Steam, comecei pelo Toem e tá rodando normal. Em um android com snapdragon q me custou menos de 2k. Isso é muito mais impressionante do que qualquer IA.
August 20, 2025 at 3:10 AM
Some of the sketches I did in June. #krita #2D #sketch
July 1, 2025 at 5:05 PM
Rig and two animations of one of the characters of my game Fang Town, the Sage that talk with the player. made a Idle and a Talking animation to play in the dialogue scenes. 1h of rig turned in 2 mins. #gamedev #spine2D #madewithspine
June 22, 2025 at 6:39 PM
Isn't the sexiest thing about coding or gamedev but I laughed as a mad scientist giving like to my creation when I see this settings menu taking shape, or the grid bg moving with a simple shader I did for the tutorial. it make me feel that "ITS A GAME! LOOKS LIKE A GAME!" 🥲 #gamedev #godot #indiedev
June 8, 2025 at 6:51 PM
made a draw with a ref from pinterest, I'm sketching almost everyday, but I always feel lazy about glazing, nightshading and everything to post online. I think a lot of stuff I sketch never gonna be show to the world just because of this shitshow of IA scrapping. #sketch #2D
May 24, 2025 at 12:24 AM
Find in godotshaders.com a 'draw circle' shader and used it to make a x-ray fx to add in objects that block player.
Pass the screen space position of player to move the circle around, and everything just works 😤.
Now I just need to find a way to change the circle size with camera zoom.
#godot
May 19, 2025 at 11:33 PM
The first demo of my first game project is available to everybody (on windows) try out. Covers the first word (the boss battle level just crashed, I don't know why🤷‍♂️and can't made into the demo) But please go check it out and fill the form with your feedback estivador.itch.io/fang-town-demo #godot
April 28, 2025 at 10:11 PM
OK, I got it, the pathfollow3D go to the closest point of the player, and the player copy the rotation of the pathfollow to move align to it. but the collissions move the player bit by bit disaligning if of the path and I don't know much how to deal with rotated vectors. but thanks for the sugestion
March 27, 2025 at 3:44 PM
Sketching some designs of computers based on my taste, specially to draw in my tablet and look to the screen and have a lot of buttons to add shortcuts. #sketch #2D #krita
March 24, 2025 at 2:25 PM
I was so obsessed in grind code this first game all alone after finishing the GDQUEST course that I forgot to share it. I passed 2024 making this "flappy bird with more platforming and complex level" and I think it turning something cool I will share more. #godot #madewithgodot
March 1, 2025 at 9:48 PM
I was trying this week to make a character controller moving like the katamari prince in Katamari damaci, and damm!! its hard! the "stop moving and just rotate around" is impossible!!! 😭 #godot #godotengine
February 14, 2025 at 11:55 PM
the refs for this one have one from @sarameikasai.bsky.social and @porrafabi.bsky.social , the others from Pinterest.
February 4, 2025 at 10:16 PM
the pose is based on a picture of @savannahsolo.bsky.social
February 4, 2025 at 10:11 PM
Reworked this witch moonbathing and fixed the arm that was wrong on the first version. #krita #2d #witch
February 4, 2025 at 7:59 PM
Some sketches from January. #krita #2D #sketch
February 3, 2025 at 8:32 PM
Ano passado teve varios periodos que eu fiquei sem mexer na godot (e tb mexendo mas não commitando nada por burrice) mas esse ano estou tentando trabalhar nem que seja meia hora por dia no meu projeto. e to muito feliz de ver o git todo acesso. 😊 #godot
January 27, 2025 at 2:16 PM
First full illustration of the year. With moon bathing. #2D #krita #illustration
January 24, 2025 at 5:47 PM
Comprei no Aliexpress por R$35 reais um bonequinho articulado. dá pra desenhar umas poses doidas com ele. mesmo com algumas articulações meio moles.
January 23, 2025 at 5:18 PM
One small sketch I did last month #mecha #sketch #2D
January 1, 2025 at 10:20 PM
working panning around too.
December 28, 2024 at 7:11 PM