Eskaton
banner
eskatonthefirst.bsky.social
Eskaton
@eskatonthefirst.bsky.social
Indie dev & system designer.
Creating an eldritch turn-based roguelike with my wife.
| contact: archeskaton@gmail.com | YT PL: https://www.youtube.com/@Eskaton-TheFirst
How's it going #indiedevs ?
I started working on Void Station (Hub) UI.
I think that the movement scaling and outline are already doing their job, what do you think?

#indiegame #gamedev #roguelike #UIDesign
November 21, 2025 at 11:17 PM
A floating plague medusa that turns corpses into corrosive stomach acid 🤢💀
Then spits it as volatile projectiles.

Now help us choose its name:
💀 Bile Seraph
🤢 Heartburn Medusa

Which hits harder?

#indiedev #gamedev #gameart #roguelike
November 20, 2025 at 2:32 PM
2. Poxmule.

A plague-swollen carrier whose flesh has grown around shards of crystallized god-blood.
It fires these crystal tumors as deadly projectiles, and when it dies you can harvest Sanguine Shard from its remains.
Does the description fit its look?👁️

#indiedev #roguelike #gamedev #art #gameart
November 19, 2025 at 12:31 PM
Hey #pitchyagame

Title TBD
Imagine Space Invaders 👾 — but turn-based, tactical, and corrupted by cosmic horror.
Upgrade your ship, survive the void, and adapt as your enemies evolve with each run.

Smart builds and careful resource management are the only path to survival 👁️

#screenshotsaturday
November 8, 2025 at 8:18 AM
🧵Enemies of our cosmic roguelike⚫

1. The Blob.

A living lump of flesh and blisters that grows over ships and corpses.
Cannon fodder, but also raw material for something far worse.
Can be infected or even shoot as projectiel by others.
The Plague always finds a use for its🥩

#indiedev #roguelike
November 2, 2025 at 8:25 PM
#screenshotsaturday update!

💭 One of my favorite moments in development is when systems start to interact in unexpected, satisfying ways.

⚙️This week I added new weapon components
and gave enemies the ability to move — and it finally feels alive.

#indiedev #roguelike
November 1, 2025 at 7:04 PM
Hey, I’m a long-time systems designer & indie dev.
Making a turn-based roguelike in deep space - cosmic horror /grimdark mood, and a bit of Space Invaders chaos.
Working nights with my wife, fueled by coffee & dread. ☕👁️

#gamedev #indiedev #roguelike #turnbased #cosmichorror
October 28, 2025 at 7:27 PM